Hi!
I will try it this way....
Is there any other Mac-Fallouter out there ?
Perhaps someone with knowledge of the OS X File Strructure and such?
I still got two big problems (ok, one is very small right now...)
1) To get the Miria-mod fully working, I need the correct place to put the "criitter.lst" file.
Also -for some other mods- I need the same info for "items.lst" or even "scenario.lst".
These are the only files (so far) which may NOT be put in the user directory for FO2/data/proto, or FO2 will crash!!
2) How can I get the "vault13.gam" file out of the "patch000.dat" ? If I retrieve it the normal way and put it in the "data" folder, some variables get confused (default settings?)
e.g. Reputation for Klamath is -always- "idolized" ;-(((
This is a minor flaw -at the moment- but will become a problem , if some mods add or change info in this file!
So, if there are some Mac FO - Freaks out there - please help!
Greetings
Jona
I will try it this way....
Is there any other Mac-Fallouter out there ?
Perhaps someone with knowledge of the OS X File Strructure and such?
I still got two big problems (ok, one is very small right now...)
1) To get the Miria-mod fully working, I need the correct place to put the "criitter.lst" file.
Also -for some other mods- I need the same info for "items.lst" or even "scenario.lst".
These are the only files (so far) which may NOT be put in the user directory for FO2/data/proto, or FO2 will crash!!
2) How can I get the "vault13.gam" file out of the "patch000.dat" ? If I retrieve it the normal way and put it in the "data" folder, some variables get confused (default settings?)
e.g. Reputation for Klamath is -always- "idolized" ;-(((
This is a minor flaw -at the moment- but will become a problem , if some mods add or change info in this file!
So, if there are some Mac FO - Freaks out there - please help!
Greetings
Jona