FO2: Oblivion Lost (Stalker) Mod

Hi! You have an old version without last patch, maps edges and with a hiss instead of voice acting.
aw dang, where can I find the new version?

edit:
wait, you mean in the stream? yeah its the old 1.02 version, didn't realize until 4 streams in that this link existed. I was thinking about cutting and pasting a clip from that stream showing the new link from here and stuff, so that's why I was asking if I could use it, or if I should find something more permanent?
 
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I don't mind, but let's do it another way:
1. First, we'll update this thread (first post).
2. You provide a link to the first post of this thread.
 
Rainman: Oblivion Lost (Fallout 2)
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Name: Oblivion Lost (mod for Fallout2)
Version: 1.03
Language: RU / US
Author: Rainman (Nebesa Games) and Gumych
Translation: Kromgart

Release:
~2009-2011
Website: NMA || NC || Nebesa Games (Dieselship studio)
Copyright: Bethesda Softworks LLC.
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Description:
This add-on offers you an alternative walkthrough:
- Solve the mystery of the Chernobyl Exclusion Zone. Find out why it appeared in the post-nuclear state of California. You will meet familiar characters and monsters from the S.T.A.L.K.E.R the game. You will find new locations, quests and weapons.
Augmented Version.

If you know the game S.T.A.L.K.E.R. or if you have ever had any interest in this topic, then you probably have an idea of the noosphere informational field and its abilities, if not then you will learn about it during the main plot of the game.

Your main and only mission is the same - to save your dying village Arroyo. But how can you accomplish that? Again, you must look for the sacred suitcase - the G.E.C.K. but now there is entirely new way to find it. You get to the territory of the Chernobyl Alienation Zone, where you will search for that unique device. When the game starts, the Zone has been in existence for several years, changing itself and it's inhabitants...

The question is not how YOU get in the Zone, but how the Zone got into the "territory of post-nuclear North-America". The answer to that question can be found deep in the Zone, in dialogs, or in few notes which miraculously stayed intact.

New contents:
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  • - Over 500 new artworks.
  • - Over than 20 quests.
  • - 40 new maps comprising 13 new locations.
  • - 124 new items and 18 changed.
  • - Revised balance of weapons, changed some characteristics of weapons.
  • - About 150 new scenarios, hand-modeled.
  • - 4 new videos.
  • - A couple of new monsters.
  • - Anomalies and artifacts.
  • - A new partner, on which a small quest is tied.
  • - Several ending options.
  • - Changed the main plot of Fallout 2 and much more.
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Installation:
Oblivion Lost 1.0.3 (Installer)
  • Install Fallout 2.
  • Install this mod.
    - Launch game from the mod shortcut.
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Differences from the original:
Version 1.03:

  • - Installer with language selection (3 version).
  • - Added hi-res patch.
  • - Added sfall2 & sfall-e.
  • - Added sfall configurator.
  • - Appearance mod extended.
  • - New image of the main menu and icons.
  • - Does not overwrite the original game (Installation to subfolder or main folder).
  • - Fixed edges, arts, frms, and etc
  • - For more information, please, see readme.
__________
Helpful links:

 
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Waiting for #44 to be moved to the first post. Would move it myself, but no privileges =)
Have you contacted an admin about this? The OP hasn't been around for 2 years, so the only way of editing the first post is if the staff does it. :nod:
 
Have you contacted an admin about this? The OP hasn't been around for 2 years, so the only way of editing the first post is if the staff does it. :nod:
Consider it in the queue for consideration, but I'll ask for it in person if necessary.
 
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