Fo3 cities

RE: Fo3 cities.. and some more... Whooops...

The thing is, you cant really be a squad leader, cause party members arent supposed to have a huge role in fallout. The whole idea is they can help a bit, but you should be able to beat the game by yourself. Also, towns being more like NCR wouldnt be likely. Most towns don't have enough of a "police presence" some none at all to enforce the rule. Its more of a place where you only look out for yourself.
 
What if there is a Eco Tower.
People that know the end of the world was comeing, But did not think the Vault's whud work.
So thay made an tower in the sea to save them.

Real Hi-Tech (They had time to keep working after the war)

BUT thay do not know any one lived.

You can come up with the rest.
 
I disagree. If the game was based off 1950's timeline, you probably got a bunch of mafia people waiting to get out of their vaults and restart it.

Besides, it was an out of game reference. A comedy. It was just there. Fallout is a humurousfantasy/sci-fi.
 
Interesting , that would be nice , or some city or small country that didn't suffer so much after the war ... but
roshambo will say "it doesn't fit it the setting , blah blah blah" and i agree with him on this one , it would be cool but not in fallout , no reason to fuck up a super game just to put cool things in it that don't provide better gameplay , just apease the casual gamer... :) Maybe interplay will make another post apocalipic RPG outside the fallout universe cause i personally am sick of elves , dwarves , orcs , ogres , trolls and other figures(not that they suck but an overused good ideea gets u bored after some time)

OOPS , sorry for the incoherent BS!
 
It's an interesting idea that there might be some countries or places that virtually escaped the direct effects of a war or were significantly less damaged.

If we set this in a 1950s frame- it's a period where nuclear weapons are being developed but you don't have the stockpiles that they create in the 1960s. The Chinese developed the bomb and I think the French and Brits had it as well as the Russians, but not much else. While much of the world is colonies or leaving colonization, there are some countries which have become peripheral (why some World War 2 era Nazis end up going to Argentina, Paraguay, Chile, etc.).

However, this is Sci-fi with a 1950s mindset. One could imagine a world of vast nuclear arsenals, in which all countries are party to one side or another of the conflict. Then take into consideration later stories, like Shute's "On the Beach" where a relatively untouched Australia waits for the a radioactive 'death cloud' to arrive.

I remember, back in 1988, visiting my girlfriend at her place in Singapore, overlooking the beach. The US Seventh Fleet was in town and right in front my girlfriend's apartment, a few hundred yards off-shore was this big US aircraft carrier with escorts close by. If there was a nuclear exchange or confrontation, either the USSR would sink that carrier with a sub that might be shadowing the carrier group, or just nuke it (and Singapore along with it). It would be very easy for disinterested third parties to be thrown into the conflict.

In some ways the Shi in FO2 play this role. But how advanced could such a society be. By the 1950s you are already seeing the progress towards an intergrated world economy (albeit divided in two spheres). If the central components of such a world were to be destroyed, the economic shock to the system would probably take years to recover. THen there is the environmental shock.
 
Errr..... Here are my suggestion.
The city is big (okay! At least the building wreck survived the war) but not much people in it. The Logistic is the main problems. And since most big city is radiated, probably most survivor seek some place that not radiated (eg. hills, forest, etc). The big city will be a home for scavanger, radiated mutant and cockroach. Only few people stays in big city, except the one that didn't bombed. Post Nuke settlement probably looks like Arroyo and Vault City. Perhaps the prosperous city is the one sited near a vault (Such as NCR with Vault 15.), an unbombed factory/natural resources. Since most business is farming, a city sited near a lake. AREA51? Isn't such places will be bombed first before the others? That area full of military experiments and weapons???
What more likely is Cultist. How many Post Apocalypse Cult today in US? I even read in SOF that they constructed Underground Vault, Underground farm, buy APC and tanks, and stockpiling weapons..... They also got better organization and leadership (and motivation) to survive the holocaust than most citizens.
 
RE: Fo3 cities.. and some more... Whooops...

>I would like to see more
>of the States... like the
>East coast, the presumed border
>to Canada (Where a war
>probably has raged)
>and some kind of (in direct
>opposite of Fot:Bos) change in
>the weapons range to include
>a lot more access to
>the U.S weaponry... after all,
>you are in the states,
>not in Russia or China
>(after all, China invaded Alaska,
>and between that state and
>the rest of the country,
>well Canada... And theyre using
>their own versions of license
>made weapons from U.S contractors...)
>A lot of blah blah
>blah here, but I didn't
>liked that on the latest
>FO game, although it is
>great as a Squad-game... And
>I missed the wellknown M16A1
>in both FO-games... A typical
>U.S Weapon... And the Bozar
>reminds me of the
>Barret Light .50 (12.7 mm Semi-Automatic
>Rifle) although it has 30
>rounds off .233 (5.56mmm that
>is a VERY small calibre
>for a gun that size...)
>Yes, I would like some
>weapons changes in FO3, mostly
>the Barret Light/ Bozar... Imgaine
>aiming at the eye or
>groin with a rifle with
>.50 calibre rounds!!! Poor bastard...
>
>Hell, that would be cool, shooting
>off an arm or a
>leg, and let your victim
>scream and bleed to death!
>(This is Sof3 we are
>talking about, right!?) what, FO3!?
> Well, wheres my G36
>with its 100 round drum
>clip!!???

Well if they make the guns CORRECT that would be quite an improvement.
Like the P90 : It's FN (Fabrique Nationale), not H&K (Hekler & Koch), it fires 5.7mm and has a 50-round magazine. The FN FAL (sorry forgot what FAL stands for) fires 7.62mm NATO and has a 20 or 30-round magazine.
The bozar would fire -at least- 7.62mm NATO or WP (I doubt WP, doesn't look like a Rusiian weapon), but .50 would be a more appropriate calibre.

Then the "submachinegun", looks like a H&K mp5 variant, well it fires 9mm bullets, not 10mm.

And why only American guns? The us has some nice guns, but is it a fact that other countries produce nice weapons too. Like the p90 is used all over the world by now (mainly as sidearm, to provide more firepower than standard handguns yet still being compact), and the "assault rifle" clearly is an Avtomat Kalasjnikov, a cheap yet reliable weapon.

You do are right saying there have to be more American guns in some places, I would have given thugs the AK and all those military bases more american guns (the Army supply base near New Reno in FO2 had loads of AK's, how the |@# did they get there???)

For cities : why not make a trip to Europe possible, although there were no vaults in Europe it is possible to survive without (see the slag; and there are some regular fallout shelters here, especially cause we use more nuclear power than the US), well then in the US part of the map there can be mostly us guns, in Europe they can implement all H&K and FN they like (I wonder why they've put 2 -or 3- Belgian weapons in there : FN FAL, FN p90 -and maybe the squad weapon, as reference to FN 5.56mm para- , kinda flatters me to see weapons from my littel country in a US game ^_^
Would like to see a Dragunov 7.62mm WP, .50cal sniper (Barret light?), FAMAS (French 5.56mm bullpup rifle), true H&K mp5, some more state of the art H&K weapons and cheap chinese weapons (exploding when used too much *g*).
 
RE: Fo3 cities.. and some more... Whooops...

Oh forgot to say : the FN FAL sucks, it jams, is not comletely reliable, bulky, heavy, hard to carry... Maybe it has "improved over time" in the game (it does look nice), but it isn't that good irl... (our army used it a while as standard weapon, but then ditched it for being crappy)
 
Just got a super idea : in stead of a crashed whale, a crashed, yet accessible nuclear submarine.

Abandoned (they measured the radiation for years until it was safe to go ashore and start some new town) or occupied (like the way out is rusted shut or so, and the player saves them by opening the hatch)...

The latest nuclear subs are humongeous, with often inside a swimming pool, a fitness room, .... And the power to survive for ages.
 
RE: Fo3 cities.. and some more... Whooops...

>Oh forgot to say : the FN FAL sucks, it jams, is not
>comletely reliable, bulky, heavy, hard to carry... Maybe it
>has "improved over time" in the game (it does look nice),
>but it isn't that good irl... (our army used it a while as
>standard weapon, but then ditched it for being crappy)


Our army uses their own version of the FNC and is being manufactured as AK5 (not Avotmat Kalashnikova, but AutomatKarbin 5/
Assault rifle 5)
The Assault rifle before that was the (in my opinion) best Assault rifle ever made, the Ak4 or the Heckler&Koch G3A3. License made by Huskvarna, Sweden. That is THE ONE rifle that I require in Fo3!!
>-) It really does damage and uses the old fashion 7.62mm round.

And you've probably seen Lethal Weapon 3... The cop-killer ammunition used there... it's the same as the one used in our own native sub-machineguns, the K-pist 45... We are the only country in the world with that ammunition, and only the military uses them...

"Destroyer"
 
RE: Fo3 cities.. and some more... Whooops...

>>Oh forgot to say : the FN FAL sucks, it jams, is not
>>comletely reliable, bulky, heavy, hard to carry... Maybe it
>>has "improved over time" in the game (it does look nice),
>>but it isn't that good irl... (our army used it a while as
>>standard weapon, but then ditched it for being crappy)
>

Isn't Fallout happened in Different Time line? So it is all possible! I think we should have guns modeled after WWII (Wooden stock, Classical (no Bullpup!), and heavy) guns, Civilian gun (Pump Shotgun, Bolt rifle, Cowboy Winchester etc...) 50's Sci Fi gun (like those classic looking Pulse Pistol) and several 50's experimental gun (EM-2, T48 etc...) to match the setting. Remember! Fallout based from 50's sci fi. And isn't Odin said no more Counter Strike talk again?

>Our army uses their own version of the FNC and is being
>manufactured as AK5 (not Avotmat Kalashnikova, but
>AutomatKarbin 5/
>Assault rifle 5)
>The Assault rifle before that was the (in my opinion) best
>Assault rifle ever made, the Ak4 or the Heckler&Koch G3A3.
>License made by Huskvarna, Sweden. That is THE ONE rifle
>that I require in Fo3!!
>>-) It really does damage and uses the old fashion 7.62mm round.

Err.... Bozar is modeled after SiG 550 not BSASR. And SiG 550 got same calibre and easy to modify to fire burst Check the pics here!

http://world.guns.ru/sniper/sig_sg550sniper.jpg

And aw shaddap, the best licenced FNC is not Sweden made Ak5! But SS-1 series built by our pride weapon factory Pindad! 100% Local part some improvement! We even got version with 7,62x45 (not 7,62 NATO!!) ammo, called Sabhara V-6 and V-5! And why I wrote this here!!! And our Army adopted this gun before the Belgian do that!
Hey! This is not gun site!! Wanna talk guns! Come to world.guns.ru

http://www2.pindad.com/product/prodmil_1/weapon/ss1-v3.gif

http://www2.pindad.com/product/prodmil_1/weapon/sabhara-v1.gif

>And you've probably seen Lethal Weapon 3... The cop-killer
>ammunition used there... it's the same as the one used in
>our own native sub-machineguns, the K-pist 45... We are the
>only country in the world with that ammunition, and only the
>military uses them...

Oh yeah! We also got 7,62x45mm round and as I believe nobody else adopted that, just our police! So! Shaddap!

ps: Odin? what happended to the pics? It looks better in the original website?

Dunno if JR ever read your post.
 
RE: Fo3 cities.. and some more... Whooops...

>>Oh forgot to say : the FN FAL sucks, it jams, is not
>>comletely reliable, bulky, heavy, hard to carry... Maybe it
>>has "improved over time" in the game (it does look nice),
>>but it isn't that good irl... (our army used it a while as
>>standard weapon, but then ditched it for being crappy)
>
Isn't Fallout happened in Different Time line? So it is all possible! I think we should have guns modeled after WWII (Wooden stock, Classical (no Bullpup!), and heavy) guns, Civilian gun (Pump Shotgun, Bolt rifle, Cowboy Winchester etc...) 50's Sci Fi gun (like those classic looking Pulse Pistol) and several 50's experimental gun (EM-2, T48 etc...) to match the setting. Remember! Fallout based from 50's sci fi. And isn't Odin said no more Counter Strike talk again?

>Our army uses their own version of the FNC and is being
>manufactured as AK5 (not Avotmat Kalashnikova, but
>AutomatKarbin 5/
>Assault rifle 5)
>The Assault rifle before that was the (in my opinion) best
>Assault rifle ever made, the Ak4 or the Heckler&Koch G3A3.
>License made by Huskvarna, Sweden. That is THE ONE rifle
>that I require in Fo3!!
>>-) It really does damage and uses the old fashion 7.62mm round.

Err.... Bozar is modeled after SiG 550 not BSASR. And SiG 550 got same calibre and easy to modify to fire burst Check the pics here!

No no no! You've totally lost it man! I can only feel sorry about you and your puny attempts of preaching....
Look at the clip on the Bozar. Straightened.
And the Recoil-reducer at the front of the muzzle. It is drawn backwards. And the shouldermount is shaped in the same way as Barret Light .50 cal. Not to mention tahta the whole picture shows the gun as a lung tube with a barrel and a clip.. and of course, a scope.

And WHY THE H*LL do you bring up the Bozar when it's not the issue here?


And aw shaddap, the best licenced FNC is not Sweden made Ak5! But SS-1 series built by our pride weapon factory Pindad! 100% Local part some improvement! We even got version with 7,62x45 (not 7,62 NATO!!) ammo, called Sabhara V-6 and V-5! And why I wrote this here!!! And our Army adopted this gun before the Belgian do that!
Hey! This is not gun site!! Wanna talk guns! Come to world.guns.ru

And the whole world knows that the best weapons manufacturer are Heckler and Koch, Huskvarna and Kungliga Gevärsfaktoriet (who makes the M3 Recoilles Rifle used by our superior Swedish forces and the somewhat overrated Us Navy SEALS.


What are you talking about here? If you had read it through (maybe you can't read properly, or just have a short memory, what do I know?) you, would be aware of the the statements says that the best assault rifle is Ak4 not ak5...




>And you've probably seen Lethal Weapon 3... The cop-killer
>ammunition used there... it's the same as the one used in
>our own native sub-machineguns, the K-pist 45... We are the
>only country in the world with that ammunition, and only the
>military uses them...


Oh yeah! We also got 7,62x45mm round and as I believe nobody else adopted that, just our police! So! Shaddap!

You're way out of your league here Mr.Bhass... We aren't in Vietnamn anymore... (This is just a saying, no intention to put out people who were involvewd in the conflict, living or dead, and all similarities are coincidal)
If you hadn't noticed, the Beretta pistol uses 9mm rounds...
And that 7,62x45mm round must be som derivative from the NATO 7,62x51mm and the Warzawa-pact 7,62x39mm

So, your PUNY police ammo are totally worthless if you want to penetrate a bullet-proof west...

ps: Odin? what happended to the pics? It looks better in the original website?

Dunno if JR ever read your post.
 
RE: Fo3 cities.. and some more... Whooops...

>Oh forgot to say : the FN FAL sucks, it jams, is not
>comletely reliable, bulky, heavy, hard to carry... Maybe it
>has "improved over time" in the game (it does look nice),
>but it isn't that good irl... (our army used it a while as
>standard weapon, but then ditched it for being crappy)

Dammit, that Mr.Bhass entered here and jumped into something he didn't knew about... It is obvious that he doesn't know what he is talking about...
Anyway, that about the FN FAL may be very true, but it was after all an early assault rifle(or perhaps I should say Automatic rifle, after all it had singleshot only, this is not pointed to you BoerkameeL, but SOMEONE who are unfamiliar with that nature and construction of firearms... bet he's one of those sissys who never even makes his way to military service) and should be judged by the standard of that time... But that's just my opinion... feel free to tell inform me of the changes that have been made, so that I may learn more abot it...
 
RE: Fo3 cities.. and some more... Whooops...

Err those bullet were developed for NON LETHAL ENGAGEMENT not ARMOR PIERCING!!!! HAVE YOU SEEN THOSE BULLET YOUR SELF!!! IT LOOKS LIKE CARBINE ROUND AND NOT 7,62 DERIVATIVES!!! CHECK IT YOURSELF!!!

AND WHY THE HELL I WROTE THAT ABOVE!!!!!!! WE WERE SUPPOSED TALKING ABOUT CITY AND SUGGEST SOMETHING FOR FALLOUT3. THIS TALK HAS GONE SOMEWHERE ELSE!!!! WHY NOT GO TO WORLD GUNS FORUM, THEN WROTE A TOPIC "BEST ASSAULT RIFLE" AND TALK ABOUT YOUR GUNS THERE AND LETS SEE WHAT THOSE BELGIAN THERE TALK ABOUT IT!!!! THIS IS FALLOUT SUGGESTION AND IDEA, NOT GUN TALK!!!
Go to http://world.guns.ru if you wanna talk about gun. You'll recognize someone there.....

Sorry bout that outburst............ but please don't talk something like this here okay? You have shifted the topics, and this is not appropriate forum to talk like that. Don't you read that "..this is Fallout Forum not Counter strike... " (Whooopsss!!! Odin has deleted that month ago before doing some changes.... Better write that again.) in old lobby?

And about those FNC, just like the saying:
"What a Belgian can do, we can do it cheaper....."
 
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