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Ausir rounded up some messages posted by Chris Taylor on the Interplay boards, obviously about Fallout Online, in a newspost on the Vault.
On the possibility of Interplay working on a new single player Fallout:<blockquote>We don't have the rights to make a single-player game in the same format as Fallout 1 and 2. We can only make the massively-multiplayer version.
We are trying to keep the spirit of FO1/2. We think those were great games, and we want to bring the things that made them great into the MMO arena.</blockquote>On the engine:<blockquote>We are not going to use the same engine as FO1/FO2. The camera perspective will be more flexible. You will be able to look up at the sky, for example.</blockquote>On whether the game will have one big server or multiple shards:<blockquote>The intent is to have multiple shards. For gameplay reasons, it's very important there are multiple shards.</blockquote>On whether the game will be multiplatform:<blockquote>The only platform we've even sort of announced is Windows-based PC.</blockquote>On FOOL's SPECIAL:<blockquote>We're using a modified version of the SPECIAL system from Fallout. So there will be levels, XP, skills, perks, traits, stats, derived stats, [deleted] and so on. There are logical changes from the system as presented in FO1/FO2 to update it a little bit and make it work in an MMO, but it's still recognizably the SPECIAL system.</blockquote>On that matter Interplay investor orionquest informed us that Bethesda has filed the request for a trial by jury for the ongoing case with Interplay over the rights of a Fallout MMO as well as Fallout 1, 2 and Tactics.
To conclude, the guys at the Vault are doing a giveaway with some Classic Pack pre-order codes for the PS3 and PC version of Fallout: New Vegas. To enter the contest you just have to be a registered user on the Vault and add an image to an article that was missing it.
On the possibility of Interplay working on a new single player Fallout:<blockquote>We don't have the rights to make a single-player game in the same format as Fallout 1 and 2. We can only make the massively-multiplayer version.
We are trying to keep the spirit of FO1/2. We think those were great games, and we want to bring the things that made them great into the MMO arena.</blockquote>On the engine:<blockquote>We are not going to use the same engine as FO1/FO2. The camera perspective will be more flexible. You will be able to look up at the sky, for example.</blockquote>On whether the game will have one big server or multiple shards:<blockquote>The intent is to have multiple shards. For gameplay reasons, it's very important there are multiple shards.</blockquote>On whether the game will be multiplatform:<blockquote>The only platform we've even sort of announced is Windows-based PC.</blockquote>On FOOL's SPECIAL:<blockquote>We're using a modified version of the SPECIAL system from Fallout. So there will be levels, XP, skills, perks, traits, stats, derived stats, [deleted] and so on. There are logical changes from the system as presented in FO1/FO2 to update it a little bit and make it work in an MMO, but it's still recognizably the SPECIAL system.</blockquote>On that matter Interplay investor orionquest informed us that Bethesda has filed the request for a trial by jury for the ongoing case with Interplay over the rights of a Fallout MMO as well as Fallout 1, 2 and Tactics.
To conclude, the guys at the Vault are doing a giveaway with some Classic Pack pre-order codes for the PS3 and PC version of Fallout: New Vegas. To enter the contest you just have to be a registered user on the Vault and add an image to an article that was missing it.