[font size=1" color="#FF0000]LAST EDITED ON Jun-01-00 AT 01:03AM (GMT)[p]Now, it's not really a suprise, considering the freaks they have working there at Eidos. This is kind of a spoof, and has probably been done to death, but what the fuck, gotta rant about it.
Apparently, due to the incredible reviews and fan-base of Daikatana, Eidos has decided to can the lesser-quality Looking-Glass Studios, producer of such titles as Thief, Thief II, and System Shock 2. (</SARCASM>)
The new division of Eidos will be headed by the former Ion Storm exec, Romero, in an attempt to bring a "retro" feel to shooter games. Most notably bringing back the qualities shooters had before Wolfenstein 3D, if that's possible. Rumors abound as to the new name of this division, but the most prevalent one is "Sucking Ass Studios".
Considering the focus of Eidos, and their many hit series, I wonder if they will follow the paths of Origin and others. After the hordes of teenagers with too much acne and pocket-money finally got a clue about the opposite sex, Tomb Raider went slowly downhill. Honestly, polygons don't do much for Willy after you've had the real thing. But all those hordes of budding teens liked having a woman jump for them, crawl around, etc.
News Flash:
For the price of the game, you could have gotten a hooker and a box of condoms, and have gotten a greater bargain. For the price of buying the whole series, you could probably have a steady g/f.
But let's not forget the creator of the series, so hard-up on his luck he has to ask a cop to aid him in being a pedophile.
Yes, these are the kinds of people that get the focus, when great games like Thief are ignored. System Shock 3? Looks like it's no longer a possibility, when it was once a strong rumor. $26 Million to a game that has people openly thrashing the hell out of it on their OWN forums (I think I only saw about three PRO opinions, but they were obviously Eidos employees), and sucks by every definition of a game sucking, and the company that has been releasing wonderful hit games gets canned.
But they have to appease Romero and his team, who brought us all those fantastic games in the past. Unfortunately, we have seen the limit, and the regression, of his talents.
IF I was the pres of Eidos....
"HAHAHAHAHA....Nice game, Daikatana....seriously, you're fired."
Well, Eidos screwed the pooch. And keeps screwing. And considering the people who currently work for Eidos, and those that they have thrown away, that dog has a pretty sore ass.
New marketing slogan suggested to Eidos:
"We add the 's' to 'hit games'."
Apparently, due to the incredible reviews and fan-base of Daikatana, Eidos has decided to can the lesser-quality Looking-Glass Studios, producer of such titles as Thief, Thief II, and System Shock 2. (</SARCASM>)
The new division of Eidos will be headed by the former Ion Storm exec, Romero, in an attempt to bring a "retro" feel to shooter games. Most notably bringing back the qualities shooters had before Wolfenstein 3D, if that's possible. Rumors abound as to the new name of this division, but the most prevalent one is "Sucking Ass Studios".
Considering the focus of Eidos, and their many hit series, I wonder if they will follow the paths of Origin and others. After the hordes of teenagers with too much acne and pocket-money finally got a clue about the opposite sex, Tomb Raider went slowly downhill. Honestly, polygons don't do much for Willy after you've had the real thing. But all those hordes of budding teens liked having a woman jump for them, crawl around, etc.
News Flash:
For the price of the game, you could have gotten a hooker and a box of condoms, and have gotten a greater bargain. For the price of buying the whole series, you could probably have a steady g/f.
But let's not forget the creator of the series, so hard-up on his luck he has to ask a cop to aid him in being a pedophile.
Yes, these are the kinds of people that get the focus, when great games like Thief are ignored. System Shock 3? Looks like it's no longer a possibility, when it was once a strong rumor. $26 Million to a game that has people openly thrashing the hell out of it on their OWN forums (I think I only saw about three PRO opinions, but they were obviously Eidos employees), and sucks by every definition of a game sucking, and the company that has been releasing wonderful hit games gets canned.
But they have to appease Romero and his team, who brought us all those fantastic games in the past. Unfortunately, we have seen the limit, and the regression, of his talents.
IF I was the pres of Eidos....
"HAHAHAHAHA....Nice game, Daikatana....seriously, you're fired."
Well, Eidos screwed the pooch. And keeps screwing. And considering the people who currently work for Eidos, and those that they have thrown away, that dog has a pretty sore ass.
New marketing slogan suggested to Eidos:
"We add the 's' to 'hit games'."