as a fanatical fan of the first two Fallouts, and having been exposed to the travesty (as a Fallout game) of Bethesda's mutant child, I just have to get somethings off my chest as therapy at least if nothing else!
1. Where the hell is the self parody, the humour? THIS MADE THOSE GAMES!!!! Bethesda sucks at humour, all their games are dry and serious, a few pathetic attempts at jokes notwithstanding.
The genius of Fallout was that it mocked the 1950's optimistic future, it made the post-Apocalypse of such a world equally a mix of horror, humour, cultural references, movie quotes etc.
2. The first person viewpoint is shit, and this isn't just because I'm some fogeyish clown harking back to the 'good old days' of isometric view! Modern games like Diablo 3 and Sacred 2 also use this, I don't see the whining to make those games into FPS! Fallout suits a turn based combat system, not this compromise VATS shit where stats don't seem to mean anything. The whole point of putting points into weapon skill, perception, agility etc. was to increase AP's and chances to hit in a turn based mode, not this crap! Isometric can be 3D, you can make a zoomable, rotatable map etc. so it looks good and current. But Bethesda just had Oblivion lying around so used that.
3. Endings. The Fallout series had the BEST endings of any RPG! Not only could you have multiple ways of defeating the final enemy, BUT your actions up to that point, for how you dealt with other things on your journey were also recorded! In other games it really didn't matter what you did, as in the end, the only different ending you got was based on how you dealt with the final 'evil'. Whether you slaughtered every village or helped it didn't make any difference. In Fallout you could see how your actions helped or hindered different groups, whether you had a child or not. Shit, even slaughtering everyone in a village in the first Fallout actually led to the reference to it in the ending being removed! The Fallout 3 endings suck totally.
Thanks for anyone that read this. I know I've rehashed what many have written already, but after being attacked by fanbots on the official Fallout 3 forums who would just point out the glowing dales and reviews to prove how wrong I was, I'm glad to have found a place that has actually some dissenting voices.
Finally, I have to admit that I enjoyed Fallout 3 WHEN I PRETENDED IT WASN'T A FALLOUT GAME! Just like I try to pretend that Star Wars I,II,and III are NOT Star Wars movies.
THe biggest thankyou I can give Bethesda though is that it made me install the original Fallouts again and see them as even better than they seemed before.
Thanks for letting me share at least a few gripes with this game.
1. Where the hell is the self parody, the humour? THIS MADE THOSE GAMES!!!! Bethesda sucks at humour, all their games are dry and serious, a few pathetic attempts at jokes notwithstanding.
The genius of Fallout was that it mocked the 1950's optimistic future, it made the post-Apocalypse of such a world equally a mix of horror, humour, cultural references, movie quotes etc.
2. The first person viewpoint is shit, and this isn't just because I'm some fogeyish clown harking back to the 'good old days' of isometric view! Modern games like Diablo 3 and Sacred 2 also use this, I don't see the whining to make those games into FPS! Fallout suits a turn based combat system, not this compromise VATS shit where stats don't seem to mean anything. The whole point of putting points into weapon skill, perception, agility etc. was to increase AP's and chances to hit in a turn based mode, not this crap! Isometric can be 3D, you can make a zoomable, rotatable map etc. so it looks good and current. But Bethesda just had Oblivion lying around so used that.
3. Endings. The Fallout series had the BEST endings of any RPG! Not only could you have multiple ways of defeating the final enemy, BUT your actions up to that point, for how you dealt with other things on your journey were also recorded! In other games it really didn't matter what you did, as in the end, the only different ending you got was based on how you dealt with the final 'evil'. Whether you slaughtered every village or helped it didn't make any difference. In Fallout you could see how your actions helped or hindered different groups, whether you had a child or not. Shit, even slaughtering everyone in a village in the first Fallout actually led to the reference to it in the ending being removed! The Fallout 3 endings suck totally.
Thanks for anyone that read this. I know I've rehashed what many have written already, but after being attacked by fanbots on the official Fallout 3 forums who would just point out the glowing dales and reviews to prove how wrong I was, I'm glad to have found a place that has actually some dissenting voices.
Finally, I have to admit that I enjoyed Fallout 3 WHEN I PRETENDED IT WASN'T A FALLOUT GAME! Just like I try to pretend that Star Wars I,II,and III are NOT Star Wars movies.
THe biggest thankyou I can give Bethesda though is that it made me install the original Fallouts again and see them as even better than they seemed before.
Thanks for letting me share at least a few gripes with this game.