[FOT] Weapon/Item Portrait (Sprite) Editing Help

Discussion in 'Fallout Tactics Modding' started by SKDK, Apr 22, 2004.

  1. SKDK

    SKDK First time out of the vault

    4
    Apr 11, 2004
    How can I change the Item image in another one?
     
  2. JJ86

    JJ86 A Smooth-Skin

    604
    Apr 2, 2003
    You will have to use the Spray sprite editor to change the image for the inventory pictures and possibly the picture of the object as it lays on the ground. Check out my webpage for help.
     
  3. SKDK

    SKDK First time out of the vault

    4
    Apr 11, 2004
    Thx for help
     
  4. Fingolfin

    Fingolfin First time out of the vault

    2
    Jun 27, 2004
    [FOT] Weapon Portrait Editing Help

    Hey all,

    I'm just getting into game editing, and I've been poking around the FOT file structure and types. I've figured out how to change in-game sprites, swap out character portraits, and from what I can tell, changing weapon portraits should be a similar process.

    Basically, I have a gif file of a gun I want to use in the game. I know how to get it converted to zar format, but I don't know where to put it or how to associate it to a particular weapon.

    Any help would be appreciated.

    Thanks!

    - Fin
     
  5. Fingolfin

    Fingolfin First time out of the vault

    2
    Jun 27, 2004
    [FOT] Weapon Portrait Editing Help

    Hey all,

    I'm just getting into game editing, and I've been poking around the FOT file structure and types. I've figured out how to change in-game sprites, swap out character portraits, and from what I can tell, changing weapon portraits should be a similar process.

    Basically, I have a gif file of a gun I want to use in the game. I know how to get it converted to zar format, but I don't know where to put it or how to associate it to a particular weapon.

    Any help would be appreciated.

    Thanks!

    - Fin
     
  6. Todo

    Todo Still Mildly Glowing

    272
    Jun 5, 2004
    Isn't there an option in the entity editor where you can select which picture use?
     
  7. Corran

    Corran First time out of the vault

    38
    Jul 8, 2004
    i don't think FOT editor accepts *gif*....
     
  8. Corran

    Corran First time out of the vault

    38
    Jul 8, 2004
    weapon modding in FOT {importing the image}

    I haven't found any info on these forums about importing images into FOT for making new weapons. It may be a small technicallity, but being able to distinguish between arms quickly is nice. So, has anyone come across this problem and remember the solution or where a solution is?

    (maybe even importing a FO1 or FO2 weapon)
     
  9. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    You mean the inventory graphic? I have done this for the armour
     
  10. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    you will need to convert it into an SPR or ZAR? Sorry I dont know the files types for tatics
     
  11. Corran

    Corran First time out of the vault

    38
    Jul 8, 2004
    yeah, the sprite image is shared for many gun types i think, and it's too small for me to care if it doesn't. My hope is too add the (fairly popular in my opinion) Barret and/or H&K sniper rifles with a unique (inventory) pic.
     
  12. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    Once again in my effort to skim read I have missed the fact that this is FOT and not FO2. Im not sure sorry.

    Maybe you could find a program at Team-X that can convert to an SPR file?

    http://www.teamx.ru/eng/files/utils/index.shtml

    Hope this helps
     
  13. red

    red Still Mildly Glowing

    271
    Apr 5, 2003
    Weapons are sprites in the game, you need to convert it in the proper format. Spray1.1 can acheive that.
     
  14. red

    red Still Mildly Glowing

    271
    Apr 5, 2003
  15. Corran

    Corran First time out of the vault

    38
    Jul 8, 2004
    Red, the site came up, but the links were a pain to download, AND the zip files wouldn't extract anything. I could look inside, but coudn't get anything to come out.

    Also, if a mod wants to delete this thread in a couple days, I'm sorry about making another one, Fingolfin's thread was first. So unless my subject can be used to answer more searches by future users, deleteing this thread would make sense. :oops:
     
  16. Dark-Sarevok

    Dark-Sarevok First time out of the vault

    19
    Oct 2, 2004
    FOT custom weapons portraits?

    I know how to make custom weapons, but can someone tell me the pixel size requirements of weapon portraits? Also, do the portraits for the weapons go in the same folder as the charater portraits?
     
  17. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
    No weapons and other inventory sprites are handled very differently, you'll need to download (from NMA) a utility called Spray and get a graphics editor that can handle .raw and .act files which is basically only some versions of photoshop (you'll need to search the forums for version). Then you'll have to create an inventory sprite. Search either here or at DAC for a tutorial.
     
  18. Dark-Sarevok

    Dark-Sarevok First time out of the vault

    19
    Oct 2, 2004
    Ok, I just have one more question. How do I import my prefab character into the original campaign, so that he can be selected on the main screen like the other prefab characters?