Games you couldn't finish and why

CT Phipps

Carbon Dated and Proud
Pretty much what the title says.

We all have our favorite games.

We also have games we hate.

Well, here's the games we just didn't care to complete.
 
Sadly, I often don't finish games that I have to take a break of a couple days on playing. This also applies to shows. I don't know, I guess I'm just a spastic millennial with a low attention span, but that's just how it is. The only game off the top of my head that I really want to come back to eventually is VTM:B, as I think I got to Downtown then stopped.
 
I have a divide between games I *WANT* to finish but CAN'T and games I get so fucking bored with, I stop.

The original Dead Space was the former. I couldn't beat the turret section.

Rise of the Tomb Raider is the latter. For a game which was rebooted to be all about personal motivations and empathy with Lara, she becomes a psycopath thief murdering her way across Siberia in a fight with anti-Catholic stereotypes.
 
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Arx Fatalis
I made it to the end where I have to fight those hyper-strong enemies and after getting my shit kicked in by the very first one I looked up let's play of it and realized that this shit ain't gonna work. I'd have to min/max the shit out of my melee/sneak character to even stand a chance and I just wasn't willing to do that. So I quit. :shrug:

Zombi
It's an all right game and all but after 4 hours I asked myself whether or not it was worth my time. I didn't really give a shit about the story-line, the combat wasn't all too interesting and was quite easy and repetitive and zombies stopped being scary far too early on in the game. Still, it wasn't 'bad'. I didn't hate it or anything like I do other games. I just found it... Bland. Pretty, but bland. So I stopped. I got better things to do with my time.

Dragon's Dogma
Too much walking around and I hit a point where I realized that my character is not going to get any new skills or techniques or anything beyond some variables in stat points so it would just be more of the same.

Pillars Of Eternity
Too long. I lost interest at the 2nd major city hub.

12 Is Better Than 6
Poor designers Hotline Miami in a shittier setting.

Batman Arkham Asylum
I really don't like reiterations of things. I like one canon storyline to follow and to me it is the film trilogy with mr gravel voice. But I decided to give it a try and... Something about it just didn't feel right. I didn't like the sneaking, I didn't like the punch'em'up and I didn't like how what should have been puzzle elements were just blatantly handed to you on a silver platter, it didn't really require brain.

Darkest Dungeon / Faster Than Light / Sir, You Are Being Hunted / Teleglitch
Rogue-like trash.
 
Quite a few years ago, it was the sheer repetitivness of Borderlands.

A game that i kept trying to finish over the years, but always get bored on the 1st or 2nd chapter is Baldur's Gate... I just stop caring quickly enough...

Also, i think i lost my savegame of Shadowrun Hong Kong. I don't think i will have the patience to restart the whole game and repeat the pattern of hub npc new update of dialogs ad nauseam.
 
Skyward Sword, the third act in that game is complete repetitive horseshit.

Quite a few years ago, it was the sheer repetitivness of Borderlands.

A game that i kept trying to finish over the years, but always get bored on the 1st or 2nd chapter is Baldur's Gate... I just stop caring quickly enough...

I have a similar experience with Baldur's Gate. I respect what that game did for CRPGS, but it's a snooze fest.
 
Contra: Hard Corps - too boring mid-game.

Mass Effect - deleted halfway through because of lost progress. Neither gameplay nor story elements didn't catch my eye.

Quake 2 - last levels can compete with Doom 2 in terms of poor design.

Wasteland 2 (not Director's Cut) - The interface, the dialogs, the choice between two towns you don't even introduced to, it's all AIDS, just AIDS. I don't want to play the game for 55 hours only to unlock the other 20 that are supposed to be good. You can excuse Final Fantasy XIII with that. Or Elder Scrolls.

Arcanum - chose the wrong build to play (supermodel), should replay with someone less stupid next time.
 
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Pretty much what the title says.

We all have our favorite games.

We also have games we hate.

Well, here's the games we just didn't care to complete.

Try naming one in your initial post to get the ball rolling.


Legend of Zelda: Windwaker - I tired out near the end on the Gamecube version due to me joining the army and the boring fetch quests near the end of the game.

Planescape: Torment - I HATE THE COMBAT IN THIS FUCKING GAME. Even though it has some of the best C&C, story, NPC's, world design, it still has the worst combat I have ever played in a turn based game. When I say I have tried numerous times to play this game, I mean it. I end up staring at brown and grey corridors for hours fighting wraiths wondering why I can't git gud.

Final Fantasy VI - I first played this on the PS1 in the Anthology collection. I ended up liking Final Fantasy V slightly more, but I need to go back and beat this. It just got pushed aside when Final Fantasy VIII came out.
 
I have a bad habit of starting and never finishing games.
Here are a few notable examples;

Final Fantasy VII,VIII,IX
No reason, just life caught up with me. However, I will add that the original FF took me two years to complete so I may actually finish one of these soon if I can just find time/energy to play through them.

Star Wars: KOTOR
This was just me getting stuck on a few points before throwing my hands in the air. A very good game, I may go back to this is the near future.

Dragon Age: Origins
Same reason as KOTOR, a really good game, I just played it at the wrong time (if I remember correctly, I was feeling extremely miserable at the time). However, I have since bought it on my Laptop and do indeed plan to finish it along with DLC.

Fahrenheit (Or Indigo Prophecy)
This game suffers from a lot of the same problems as Heavy Rain, it started off strong writing wise, but slowly fell apart as it became a game about fighting the Internet. In all honesty, one of the dumbest plots I've ever come across.

Medal Of Honour (2010)
I'm not a massive fan of the Modern Military Shooter, but MOH caught my eye as a sort of anti-COD.
I didn't know what I was expecting tbh, but it was a game with good ideas but poor execution. Really not terrible, but not particularly good either. Just a generic game.

Infamous
I actually liked this game until you got to the next City, I then noticed it was just another shallow Open World game with nothing new to say. The Powers are cool, until you realise that you're an overpowered insane bastard and so the game just falls apart from there.
I didn't hate it, but the novelty of it wore off rather quickly and it just became another game on my shelf.
I may buy this again at a later date in order to see if my opinion changes as I want to like it. Needless to say, I just couldn't really be bothered to get past the first bit of the game.

Fallout: Brotherhood of Steel
This game gave me AIDS.

Deus Ex: Human Revolution
Probably one of the better games on the list. The reason I didn't complete it? I actually don't really know. I think it's a good game, great even, it just feel under my radar. Another I may revisit in future, I do want to finish it just so I can say I completed it. As it stands, it's just a really good FPS stealth game.

The Last of Us
I think this game is great, however this was a case of me getting more interested in the Multiplayer and then playing other games. Another I will revisit in future, maybe when I have time or before the next game gets released. I do want to complete it and the Uncharted series (which may make me a laughing stock on these Forums). I have a number of issues with it that put me off the game however like the Stealth sections and the hearing ability.
 
Skyrim : I got bored of the game and barely progressed the main quest. The radiant quests and the static world killed it for me so much.

Batman Arkham Origins : Pretty much the weakest game in the Arkham series. Lackluster is the best word to describe it. It's just so bland in comparison to Arkham City, Arkham Asylum, and I guess Arkham Knight.
 
In addition to Rise of the Tomb Raider:

* Mad Max: It was a lot of niggling little things but most of all was the realization Max was not going to learn anything and just be an asshole to everyone who were all disposable. As such, I couldn't care about the story or murdering all the bandits. Nothing was going to get better after all.

* Wolfenstein: The Old Blood: Like Mad Max, the Prequel elements hurt it as did the fact I was not going to be able to put a dent in the Nazi war machine. There's also the fact I enjoyed the original Return to Castle Wolfenstein much more.
 
Planescape: Torment - I HATE THE COMBAT IN THIS FUCKING GAME. Even though it has some of the best C&C, story, NPC's, world design, it still has the worst combat I have ever played in a turn based game. When I say I have tried numerous times to play this game, I mean it. I end up staring at brown and grey corridors for hours fighting wraiths wondering why I can't git gud.

Can't really remember the combat. However, I was playing it when I was finishing my thesis, reading all those 'screens full of text' in P:T was like making another thesis on my freetime. I don't think I finished it.
 
Civ 6 - I play large maps on domination rule sets. It gets to a point where I'm steamrolling that there's no point trying to even finish the game. You out tech all of your opponents and you're pretty much dropping nukes and bombs on people stuck in the Renaissance era.

Tyranny - I got a little ways into the second (third?) act where you find Graven Ashe's daughte. Haven't really resumed the game from this point. My inability to complete the game is mostly due to having other hobbies that are occupying my time + coding school.

Total War - The games just turn into a steamroll. It's even worse than Civ 6 because even when the enemy has massive army/gold advantages, you can still outmaneuver and dominate multiple factions at the same time. My favorite is Rome 2 where you're pretty much just powering through the Italian Peninsula and Southern Gaul with Sword/Javelin spam. Oh and pikes are OP as hell.

The only Total War game I've had that was actually challenging was Attila, and that's because it was more of a survival simulator than traditional 4x game.
 
Lots of games that come to mind with this topic but I think the one that sticks out the most is Final Fantasy IX.

FF IX just stripped down and removed everything that makes Final Fantasy great to me. What made FF VI, VII and VIII so great for me was the ability to customize my characters into anything I wanted them to be. Sure, you don't get to make many real choices that actually impact the story in those games like western RPGs do but you always had a crazy amount of character customization that made up for that. When you removed that customization and regress it back to the days of FF IV... Well, it destroyed the entire experience for me. You also couldn't even pick your own party members. The party members were chosen FOR YOU up until the very end of the game and I fucking hated that. The characters were also really bland with Vivi being the only exception. It was supposed to be a modern FF game that felt retro and all it did was take the worst aspects of the old guard and the the worst aspects of the new guard and combined it into one mess. Wasted potential and a waste of 35 hours, it's also the highest rated Final Fantasy game of all time. :wall:

I think the game I regret not finish the most though is LoZ Link to the Past. I am a huge Zelda fan, I've replayed Ocarina of Time more times than I can count and I've also replayed Majora's Mask, Wind Waker and Twilight Princess many times too. It's not that I don't like LTTP it's just that I haven't gotten around to finishing it but I really want to at some point. I know it's considered by many to be the best and weirdly enough I actually played and completed the first Legend of Zelda on NES... So I have no idea why I haven't played LTTP yet. I own it on GBA, so that might be part of why.
 
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I HATE THE COMBAT IN THIS FUCKING GAME. Even though it has some of the best C&C, story, NPC's, world design, it still has the worst combat I have ever played in a turn based game.
-Very close to how I feel about Fallout 2. Did finish it, though.

Bioshock 2
Got bored early on. It felt very similar to the first game, but not as interesting. Just more of the same with less intrigue.

Borderlands 2
Same as Bioshock 2.

Dying Light
Got about halfway through, but stopped because of predictable plot. The gameplay was okay, but not enough to keep me interested.

Deus Ex: Mankind Divided
Lost interest slightly, then never picked it back up. I only have it on console, and I have better things to do. Don't know if I'll get back to it.
 
Sure, I have a few games I've played, then put down and never went back to. Mind you, I'm insanely picky about things:

Thief: Deadly Shadows:
I was enjoying the game so far, and had just toppled the clock tower. Then I'm smacked with the target from the weird cult or some such, and those creepy, masked ghosts came after me throughout the city into a frustrating level. As well, the AI hit a ceiling that broke my immersion, so I dropped it around then.

Minecraft:
I got Minecraft way back in the day, before it officially launched, back when Markus was on it. But as the times between updates became longer and longer, and I reached the limit of the features I was interested in, the game became a boring sandbox of Lego, without the ability to put a lively veneer of actors into it. When villagers came along and were basically walking blocks than, well, NPCs, I lost all interest. There's only so much you can do, alone, in a open world survival game.

7 Days To Die:
Same problem as above: It's a lonely world out there once you made your dream castle. I've seen that they've added hostile human enemies, sure, but it would be a lot nicer to have friendlies. If that comes along, I'll go back to it.

Darkest Dungeon:
Oh, how I love this game. But I don't love it enough, or hate myself enough, to grind four parties of four heroes up to level six to beat it. The developers seem to have noticed that this was a common complaint, and they're preparing the the 'radiant update' to make the game less grindy and lengthily.

Runescape:
Another game I used to love, having played it since 2006. Eventually the membership barrier, which I did cross a few times, got too tiring. I didn't feel I was getting enough bang for buck, and the quests became more puzzle orientated, so I dropped it.

That's about it, as far as I can remember. I haven't been gaming much - my laptop doesn't handle well - and a lot of other games, even games I've come to regret, I've finished, or even if I was iffy about, probably would had finished save for technical problems (Icewind Dale was this for me - I could never advance past the tombs and dungeons past the giant-tree city. I probably wouldn't pick up that game today; or Wargames, a RTS that I was too young to cherish, but not young enough to not love, I lost the disc for it.)




 
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Assassin's Creed
I quite enjoyed the game but then I fucked up and this fuck-up is something that I've carried with me ever since and is something I hold my own feet to the fire with. If I'm playing one game then I do not drop it "momentarily" so that I can try out this other big game. Cause I will prioritize which game I play and chances are the newer one is going to get all the attention. So what happened? I got half-way through Ass-Ass and then I started playing something else, I think it was Dead Rising, and I didn't return to Ass-Ass. After Dead Rising was over I had another new game I wanted to try out so it again got pushed back in line. And after a couple of months I had lost all interest in Ass-Ass and didn't want to start it all over again. I never play 2 games at once at this point unless the 2nd game is a game I can just start up a quick session and enjoy momentarily and then I can return to the 'main game'. Like Counter-Strike or Binding Of Isaac.
 
Total War - The games just turn into a steamroll. It's even worse than Civ 6 because even when the enemy has massive army/gold advantages, you can still outmaneuver and dominate multiple factions at the same time. My favorite is Rome 2 where you're pretty much just powering through the Italian Peninsula and Southern Gaul with Sword/Javelin spam. Oh and pikes are OP as hell.

The only Total War game I've had that was actually challenging was Attila, and that's because it was more of a survival simulator than traditional 4x game.

I mostly played the mods to Rome - Total War the original, with full difficulty it's not that easy to steamroll. Btw, how far could you play the game? I mean, at some point the game just ends, right? Don't think I ever got that far.
 
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