13pm
Water Chip? Been There, Done That
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GameShark has put up a good interview with Gavin Carter, lead producer on Fallout 3. Nothing really new there, but there're some interesting bits:
<blockquote>Some have criticized the PC version of Oblivion for having a UI that was too much like the console game, not taking enough advantage of higher PC resolutions for things like the inventory UI, etc. How different will the UI for the PC version of Fallout 3 be, compared to the Xbox 360 and PS3 versions?
The interfaces will be very similar in terms of art and layout. We are more sensitive to the PC side of things this time around, and as such the default font is smaller than what we had in Oblivion. We have a number of other things we’re doing to make the PC interface better.
There's been some "controversy" in various gaming forums from fans of the first two games that have reacted very negatively to the direction they perceive this game to be going, relative to the original games. Have you seen any of the negativity and what has been your reaction to it given that this game won't even be released for another year?
I read lots of message boards all over the place, even if they’re negative. I find that even the negative reactions vary quite a bit. You definitely get some people that start to get a bit maudlin or melodramatic, but you can also find a lot that are well-reasoned and very deeply passionate about the series. I think whenever you have something quality that can whip people into a frenzy, it’s a good thing. I would be much more disappointed if we were simply ignored.
Do you think many of the concerns fans of the original Fallout have voiced will be assuaged when they're able to get their hands on the final product?
That’s the hope of course. As you mentioned, there is quite some time to go before this game is actually out there, and we’ve got a lot more info to reveal in a desperately slow trickle, as we’re (in)famous for. I do believe strongly that we’re making a worthy successor to the originals, and I hope that becomes more and more evident as the Big Picture reveals itself.
</blockquote>Link: Fallout 3 Interview with Gavin Carter at GameShark
<blockquote>Some have criticized the PC version of Oblivion for having a UI that was too much like the console game, not taking enough advantage of higher PC resolutions for things like the inventory UI, etc. How different will the UI for the PC version of Fallout 3 be, compared to the Xbox 360 and PS3 versions?
The interfaces will be very similar in terms of art and layout. We are more sensitive to the PC side of things this time around, and as such the default font is smaller than what we had in Oblivion. We have a number of other things we’re doing to make the PC interface better.
There's been some "controversy" in various gaming forums from fans of the first two games that have reacted very negatively to the direction they perceive this game to be going, relative to the original games. Have you seen any of the negativity and what has been your reaction to it given that this game won't even be released for another year?
I read lots of message boards all over the place, even if they’re negative. I find that even the negative reactions vary quite a bit. You definitely get some people that start to get a bit maudlin or melodramatic, but you can also find a lot that are well-reasoned and very deeply passionate about the series. I think whenever you have something quality that can whip people into a frenzy, it’s a good thing. I would be much more disappointed if we were simply ignored.
Do you think many of the concerns fans of the original Fallout have voiced will be assuaged when they're able to get their hands on the final product?
That’s the hope of course. As you mentioned, there is quite some time to go before this game is actually out there, and we’ve got a lot more info to reveal in a desperately slow trickle, as we’re (in)famous for. I do believe strongly that we’re making a worthy successor to the originals, and I hope that becomes more and more evident as the Big Picture reveals itself.
</blockquote>Link: Fallout 3 Interview with Gavin Carter at GameShark