Gamespot gameplay video

Per

Vault Consort
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Gamespot put up a teaser from a coming Fallout 3 gameplay video. For now it's only 45 seconds, but shows a raider running back and forth, a juicy explosion, sheet metal raining from the sky, and the discovery of a new location. The sky, so bright! Stay tuned for the whole deal.
 
THe more I see, the sadder and sadder I get.

I had to deal with this crap with Ultima, and now i get to experience it again with Fallout.

Shit.
 
meeh

Enough combat already (great A.I beth!, you "reeally" nailed it this time!), I want to see conversation trees, camera views (is the isometric zoomout still possible?) world map etc, etc..
 
This entire e3 event has been like a roller coaster of disappointment and hope.
More disappointment but some hope I liked this game better when i knew less about it. O well good thing I won't have to spend money to play it.
 
The combat looked.................nauseating. Good job BETH! :clap:

This folks, is what is called lowest common denominator gaming, making a game to slide right down the middle of the cross section of gamers, making sure everyone will hate it just as much!

Blahhh, I just vomited.
 
Sev217 said:
This entire e3 event has been like a roller coaster of disappointment and hope in regards to Fallout 3.

Fixed, because I'm pretty happy with E3's news on DoW 2, specially the sweet CGI from yesterday :mrgreen:

Also, Red Alert 3 will kick some serious ass.

If only Blizzard used E3 to show some more of Diablo 3 ... :roll:


Screw Beth and their POS, I have a huge list of great games to play from now until 2012; I can wait for a mod overhaul - if anyone here will have stomach to touch the goo, that is.
 
I think it's funny.. because I am actually getting pretty excited to play it.. sure it is different.. but I like the overall look of the world and I think it will be a great Fallout game.. sure it has different mechanics.. but to me it looks like it will be fun. Sure I don't like the lowest common denominator type of previews.. but the game itself looks much better to me the more I see.

We may have not seen the dialog, but we have gotten some examples from the preview articles and I think alot of them sound right in line with the old fallout morality choices.
 
I still think it looks great. Not ideal, and I don't think it will have the same charm as the original, but good all the same. And honestly, if you can ignore all the previous Fallouts and just look at this one as its own thing, I really don't get the complaints at all.

I mean, you guys talk about "lowest common denominator," but then you criticize it for not having the best ragdoll physics you've ever seen.

And okay, some of the criticisms are legitimate (Fatman), but most of this stuff sounds like nitpicky crap, nothing gamebreaking that makes this all a big piece of crap or not worth playing unless you're some inbred tard.
 
Tyshalle said:
And honestly, if you can ignore all the previous Fallouts and just look at this one as its own thing, I really don't get the complaints at all.

...some of the criticisms are legitimate (Fatman), but most of this stuff sounds like nitpicky crap, nothing gamebreaking that makes this all a big piece of crap or not worth playing unless you're some inbred tard.

http://www.nma-fallout.com/forum/viewtopic.php?t=43444&start=164
Stop acting ignorant.
 
Xenophile said:
I think it's funny (...)
What's funny in it?
I like FPS but I didn't want Fallout to become a hybrid of Postal or Blood 2 with STALKER and Oblivion. The more I watch gameplays and read previews the more I'm starting to whine. Sorry about this but I fail to see what's exciting about this game where every shot in VATS-mode, no matter how low your chances are makes the body explode even if you shoot your adversaries with hunting rifles (and you always hit them).

@Tyshalle
One fatman wouldn't be enough to make people loathe Fallout 3, we have a lot of stupid ideas here, not only with guns selection but also gameplay which is combat oriented. Sure it has some RPG elements but so did DeusEx. If Fallout has SO many dialogues inputted why then not show a small fraction of their ingeniousness ?
 
For some reason it doesn't seem entirely rational to me to make the point that an RPG is more than just combat, and the go on and say that this game will be a horrible RPG based largely on 5 minutes of combat footage.

Not that there aren't other potentially valid, yet speculative, reasons to think this will be a bad RPG... but saying that this video proves it is sort of silly.

Also some,*some* of the complaints and criticism I'm seeing seem baseless.

-Blood bags!
He was pretty clear in pointing out that he had the Bloody mess perk. Is there something that you don't understand about that, and what that trait has meant throughout the entire series? Yeah I think it's stupid too, that's why I never pick it.

-They're not showing off the RPG elements!
Neither did Fallout 2 when it was in pre-release hype mode. The trailer for that game shows only combat as well. In fact most games do this. I don't know why, but it seems like it's the easiest part of the game to get across in 4 minutes.

-Anything about how this shouldn't be there and in reality this wouldn't be possible because it's been 200 years.
The Fallout serieis has never taken itself as seriously as some of you seem to take it. That being said, it is a fake world that requires suspension of disbelief. If you're willing to accept that 200 years after the bombs drop they'd still be able to find working guns with ammunition that's in firing condition then it would also make sense to accept that a fusion powered transmitter might just have enough energy to broadcast the same signal for 200 years...
 
Jesuit said:
For some reason it doesn't seem entirely rational to me to make the point that an RPG is more than just combat, and the go on and say that this game will be a horrible RPG based largely on 5 minutes of combat footage.

Not that there aren't other potentially valid, yet speculative, reasons to think this will be a bad RPG... but saying that this video proves it is sort of silly.

Also some,*some* of the complaints and criticism I'm seeing seem baseless.

Isnt it normal that at an expo like e3 you would show the best bits of your product highlighting all its important elements ?

Put differently - if combat is so poor as it seems - and they consider it the only worthy thing to show - how poor is the rest ?

I can be wrong offcourse but isnt this a retarded way to promote your RPG ? esp. if you got better things you are not showing.
 
Goral said:
The more I watch gameplays and read previews the more I'm starting to whine. Sorry about this but I fail to see what's exciting about this game where every shot in VATS-mode, no matter how low your chances are makes the body explode even if you shoot your adversaries with hunting rifles (and you always hit them).

um.. being that he has the bloody mess perk.. that's what I would expect...
 
radnan said:
Isnt it normal that at an expo like e3 you would show the best bits of your product highlighting all its important elements ?

Put differently - if combat is so poor as it seems - and they consider it the only worthy thing to show - how poor is the rest ?

I can be wrong offcourse but isnt this a retarded way to promote your RPG ? esp. if you got better things you are not showing.

This logic is based on three assumptions: The first being that Bethesda marketing isn't retarded, the second being that Bethesda marketing doesn't think the gaming crowd is generally retarded, and the third being that Bethesda marketing cares about our opinions of the game. We can't really know how well those assumptions hold up to reality.

Aside from that, I don't think I have ever seen an e3 demo that contained meaningful story elements. They're going for WOW reactions here, largely because they're competing with every other game at e3 for press attention. However, on the floor the press got to play though a lot of the RPG elements, and as expected, lots of previews dealing with those have come out today which may or may not have to do with whatever hype they've managed generate with these combat videos.

Judging from the amount of shameless press love this game is getting I'd say either Bethesda has lots of marketing dollars floating around or that their marketing strategy is working pretty good... in either case it's hard to make the case that they are failing on that front.
 
Goral said:
Sorry about this but I fail to see what's exciting about this game where every shot in VATS-mode, no matter how low your chances are makes the body explode even if you shoot your adversaries with hunting rifles (and you always hit them).

I'm reasonably certain that that was a combination of Bloody Mess and an ubered-up character. I don't think it's reasonable at this point to assume that's how it's going to be during normal gameplay.

One fatman wouldn't be enough to make people loathe Fallout 3, we have a lot of stupid ideas here, not only with guns selection but also gameplay which is combat oriented. Sure it has some RPG elements but so did DeusEx. If Fallout has SO many dialogues inputted why then not show a small fraction of their ingeniousness ?

For the same reason movie trailers don't show long drawn-out conversations. This is all about soundbites, and unfortunately it's most profitable to do that with combat, not dialog. That doesn't mean all there is to it is combat though, and frankly it's a bit silly to assume that's the case.


Radnan said:
Put differently - if combat is so poor as it seems - and they consider it the only worthy thing to show - how poor is the rest ?

Personally I think the combat looks great.
 
Xenophile said:
(...)
um.. being that he has the bloody mess perk.. that's what I would expect...
Firstly it's unnatural, I would expect more realism from a game released at the end of 2008. They could do better then the body falling apart. Even in Fallout 1 it was done better. Secondly he always HIT his opponents in VATS-mode, no matter how low his chances were.
 
Eyenixon said:
How many times must this be mentioned. The 'tard has a rigged character for demonstration purposes.
It's stupid then that they did this in such a manner. Why didn't they make the stats adequate to character's abilities and instead of 2% or 50% chance there should be 95% or 100% chance since he's on cheats anyway.
 
Probably because the game isn't naturally set up for that kind of cheat and instead just has some kind of auto-hit thing going on, rather than a "high probability to hit" sort of thing.

Whether you think it's stupid or not, it has no bearing whatsoever on the game outside of this demo.
 
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