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While it's only tangentially related to Fallout due to a tangential reference to Fallout: New Vegas, this article from Gamespy should be pretty interesting for all of you who thought that the new installments in the series were too easy or are just interested in the handling of videogames' level of challenge. Here's a couple of small excerpts:<blockquote>Let me make myself clear. I am not talking about games that are difficult because they have technical problems. E.T.: The Extra Terrestrial for the Atari 2600 was hard because it was a buggy, poorly constructed mess. Luckily, publisher supervision, post-launch patches, and the rising cost of game development are making truly broken games less and less common, but many games are still released in rough shape (I'm looking at you, Fallout: New Vegas).
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Challenging games give you the tools that you need to be successful, but they require you to invest both time and effort in order to master these tools. Some people find this kind of gaming experience fun and rewarding, but others find difficult games to be supremely frustrating. The contrast between these two groups of people is not a mere difference in opinion. Instead, these groups hold dramatically different beliefs about themselves and their personal qualities. They have different "Mindsets."</blockquote>Thanks Cunningandvalor.
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Challenging games give you the tools that you need to be successful, but they require you to invest both time and effort in order to master these tools. Some people find this kind of gaming experience fun and rewarding, but others find difficult games to be supremely frustrating. The contrast between these two groups of people is not a mere difference in opinion. Instead, these groups hold dramatically different beliefs about themselves and their personal qualities. They have different "Mindsets."</blockquote>Thanks Cunningandvalor.