Another music interview.<blockquote>Under the May 8th story on the Latest News page of InonZur.com, Todd Howard (exec producer of Fallout 3) comments: "[Inon has] created a score that has epic sweep; from the lonely ambience of the wasteland to dramatic fights for survival." We got a taste of that with the song samples, but could you tell us more about this and how you're helping to bring the game to life?
IZ: I tend to look at [the] musical score as the emotional dimension of a game or movie. This is why I always try to understand what the developer wanted the gamer to feel from an emotional point of view, rather than trying to describe what is REALLY happening right now. In this way, the score taps into the psychological realm instead of staying passively as a mere description of what you see. Therefore, the music is helping to create the realistic elements of the drama. </blockquote>
IZ: I tend to look at [the] musical score as the emotional dimension of a game or movie. This is why I always try to understand what the developer wanted the gamer to feel from an emotional point of view, rather than trying to describe what is REALLY happening right now. In this way, the score taps into the psychological realm instead of staying passively as a mere description of what you see. Therefore, the music is helping to create the realistic elements of the drama. </blockquote>