CT Phipps
Carbon Dated and Proud
![](https://www.nma-fallout.com/xencustomimages/nma/nma_4.gif)
https://www.pcgamer.com/movies-tv/f...it-is-decade-to-decade-is-preposterous-to-us/
"All we really want the audience to know is that things have happened, so that there isn't an expectation that we pick the show up in season two, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas]," showrunner Graham Wagner said in an interview with GQ (via Eurogamer).
"We really wanted to imply, guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us. It’s just a place [of] constant tragedy, events, horrors—here's a constant churn of trauma. We're definitely implying more has occurred."
"I think it would have been a mistake to go from the retro-futuristic America to another America that has been fully civilised and the NCR is doing everything great," Wagner said in response to a question about the controversial decision to nuke Shady Sands. "We love Deadwood. I think if there was a fourth season of Deadwood, there'd be insurance companies, there'd be traffic, and it wouldn't be a Western anymore. We wanted to live in that first season of Deadwood space, of like, 'What's going to happen? Where is everything?'
"It really was our belief, also, that though there are the events of the games, it's not frozen after that. History is not static. It keeps going, and entropy is a constant. Which is a less flashy way of saying 'war never changes'."
"It seems inevitably the message of the Fallout games is that we will veer towards destruction of some kind, and our best efforts to restart civilization may be doomed," Robertson-Dworet said.
"We do hope to continue that, and create story on top of story... That's been the entire exercise from the jump, right? 25 years of games, how do you do something on top of it, like a teetering Jenga tower. But that was always the goal. So we are hoping to do that again in another area that is strongly implied by the finale of the first season."
In case that wasn't quite pointed enough, referring to the closing shot of New Vegas at the end of the final episode, he added, "It sure would be strange if we went off to New York City after that."
"All we really want the audience to know is that things have happened, so that there isn't an expectation that we pick the show up in season two, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas]," showrunner Graham Wagner said in an interview with GQ (via Eurogamer).
"We really wanted to imply, guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us. It’s just a place [of] constant tragedy, events, horrors—here's a constant churn of trauma. We're definitely implying more has occurred."
"I think it would have been a mistake to go from the retro-futuristic America to another America that has been fully civilised and the NCR is doing everything great," Wagner said in response to a question about the controversial decision to nuke Shady Sands. "We love Deadwood. I think if there was a fourth season of Deadwood, there'd be insurance companies, there'd be traffic, and it wouldn't be a Western anymore. We wanted to live in that first season of Deadwood space, of like, 'What's going to happen? Where is everything?'
"It really was our belief, also, that though there are the events of the games, it's not frozen after that. History is not static. It keeps going, and entropy is a constant. Which is a less flashy way of saying 'war never changes'."
"It seems inevitably the message of the Fallout games is that we will veer towards destruction of some kind, and our best efforts to restart civilization may be doomed," Robertson-Dworet said.
"We do hope to continue that, and create story on top of story... That's been the entire exercise from the jump, right? 25 years of games, how do you do something on top of it, like a teetering Jenga tower. But that was always the goal. So we are hoping to do that again in another area that is strongly implied by the finale of the first season."
In case that wasn't quite pointed enough, referring to the closing shot of New Vegas at the end of the final episode, he added, "It sure would be strange if we went off to New York City after that."