Good ways of making cash in Fallout 2?

Discussion in 'Fallout RPG Gameplay & Tech' started by Atomic Postman, Dec 27, 2013.

  1. Atomic Postman

    Atomic Postman Vault Archives Overseer

    Mar 16, 2013
    Welp, I've got the parts to get the Highwayman running (Regulator and Controller), but I don't have the cash to buy the installation.
     
  2. mobucks

    mobucks woof Orderite

    May 22, 2010
    When I first go to the den I always do the quest to collect a debt for the "very attractive" casino/bar owner. You are asked to get it back from some bum, but he will try and plead you down to paying nothing, or half the amount if you can spot him the rest. If you pay it off for him, then go to VC/Gecko to get the parts (need super tool kit) by the time you come back the bum says he won big at the tables and gives you like 2000 cash. Which happens to be the exact amount you need for the car.

    Failing that, you'll just have to do quests. For trading items, Redding has a nice shop that the mayor owns that stocks good cash amounts.
     
  3. Yamu

    Yamu Le Fromage Vieux oTO Moderator Orderite

    Jul 26, 2003
    If you're a good sneakthief or a crack shot, you should be able to get through the Toxic Caves near The Den early on (once you've heard of them via the Smiley the Trapper quest) and sell the sparkly premium-value loot in the basement for a pretty penny. The guard robot in the basement is irritatingly deadly, but a few EMP grenades should take it out before it gets any party members.

    There are plenty of quests with high-dollar rewards, too, but without knowing what you have and haven't done or what your character is capable of I can't really say which ones you could/should take on. If you haven't: Try picking up as much work as you can around New Reno. Become a prizefighter and a Made Man. Buy the deed to the mine in Redding, clear it out, and sell it back. And remember to grab the excavator control chip while you're down there and sell it to the mining company of your choice.
     
    Last edited: Dec 28, 2013
  4. Matthews

    Matthews It Wandered In From the Wastes

    193
    Aug 29, 2012
    Or abuse the gambling skill in New Reno, but then you would not need to earn anymore cash and thus lose incentive to quest along (apart from experience, which you get from just grinding kills as well)... wait, where was I going with this? :confused:
     
  5. J_Fred

    J_Fred Long time lurker

    286
    Dec 22, 2013
    You're not far from Redding. If you have the latest patches, every even numbered month you can run a caravan. (odd number months they are at their respective destinations - New Reno, Vault City and NCR). Pay ranges from 1000-3000 depending on your current version and how well you do.


    But each caravan takes about a month of in game time, and they can be VERY dangerous for low level characters. Hell, with my mods (RP 2.3, Weapons Redone) they are dangerous to a full crew in combat armor. But lucrative.
     
  6. Whiggish Boffin

    Whiggish Boffin First time out of the vault

    8
    Dec 14, 2013
    You can gamble up as much money as you want at Becky’s casino in the Den. This is tedious, but guaranteed to succeed.

    Her craps tables are fair – your Gambling skill is not a factor – so you’ll win some and lose some. Unlike a real-life casino, at Becky’s you can save your game after you win, and restore your old game after you lose. This is not cheating, exactly. It is an exploit – not against the rules, but not quite sporting. Rebecca never throws you out for cheating, and you never break her bank.

    Go to Becky’s casino in the Den. Save your game. Talk to the croupier at the craps table – the lady with a business attitude, wearing a tan jacket. Place a bet. Roll the dice. Keep rolling until you win, or lose. Save your game if you win. Restore your saved game if you lose. Repeat until fully funded. Alternate between two save slots, to allow error recovery if you fat-finger.

    Don’t bet more money than you have. If you lose, the game locks you in an endless dialogue loop, forcing you to exit the game and restart.

    The first roll is the Come-Out roll. On the Come-Out roll, if you roll 7 or 11, you win. If you roll 2, 3, or 12, you lose. If you roll anything else, that number is the Point, and you continue rolling Point rolls.

    On a Point roll, if you roll the Point, you win. If you roll 7, you lose. If you roll anything else, you roll another Point roll.

    Before the Come-Out Roll, you make a pass-line bet at 1:1 odds. If you go on to Point rolls, there are several other bets you can make. Come-line bets, Proposition bets, and Field bets add risk without profit, but Odds bets and Place bets increase your winnings if you win the Point roll.

    Until you have $1000, just make pass-line bets, not greater than your total money.

    Once you have $1000, make a $100 pass-line bet. If you roll a Point, make an Odds bet on the Point at 3:1 odds, and a Place bet on the Point at $100. These bets are the highest that Rebecca's allows.

    If you win the Come-Out roll, you'll win $100. If you win a Point roll, you'll win $576 if Point's on 6 or 8, $700 if Point's on 5 or 9, or $880 if Point's on 4 or 10. (If you lose the Come-Out roll, you lose $100. If you lose the Point roll, you lose $500. You'll restore a saved game, so you don't care.)

    You don’t need to click on the dialog lines. It’s much faster to enter the line number. Thus, the sequence:
    [Pass line] [Bet $100] [Roll] {see Die 1, Die 2} [MORE] {see Point} [MORE] [Roll]
    becomes 1, 5, 5, 1, 1, 6

    [Odds Bet] [on Point] [bet 3x odds] becomes 2, 1, 4

    [Place bet] [on Point] [bet $100] [Roll] becomes 4, n, 6, 6
    where n = 1 if Point's on 4; 2 if Point's on 5; 3 if Point's on 6; 4 if Point's on 8; 5 if Point's on 9; or 6 if Point's on 10.

    {see Die 1, Die 2} [MORE] {see Point} [MORE] [Sorry, I have to leave now] [Save Game] becomes 1, 1, 5, F4

    {see Die 1, Die 2} [MORE] {see Point} [MORE] [Sorry, I have to leave now] [Load Game] becomes 1, 1, 5, F5

    With practice, you can fly through the keystroke sequences:

    1, 5, 5 {Die1: 1 Die2: 3}
    1, 1 {Point's on 4, so n = 1}, 2, 1, 4, 4, 1, 6, 6 {Die1: 5 Die2: 6}
    1, 1, 6 {Die1: 3 Die2: 5}
    1, 1, 6 {Die1: 1 Die2: 2}
    1, 1, 6 ... until
    {Die1: 5 Die2: 2} {Phooey! Reload} 1, 1, 5, F5, or
    {Die1: 2 Die2: 2} {Booyah! Save it} 1, 1, 5, F4

    You can gamble up $10,000 in 20 minutes of frantic key-poking, or $500,000 in an obsessive weekend. That should fund the rest of the game.
     
    Last edited: Jul 24, 2014
  7. Monstergelo

    Monstergelo First time out of the vault

    10
    Jan 2, 2014
    Go north of Klamath. There should be farmers encounter. The male one should wield an SMG (each worth 1000). You can sold them at Redding's casino (they stocked 4000$)
     
    • [Like] [Like] x 1
  8. DanV

    DanV First time out of the vault

    9
    Jan 13, 2014
    Random encounters around the cities. If you're at a low level, you can just watch when you run across people fighting each other (caravans vs riders, etc). Hope for the good ones to win, and then just loot the dead bodies (usually decent guns and some money).
     
    Last edited: Jan 20, 2014
  9. alec

    alec White heterosexual male Orderite

    May 21, 2003
    In all honesty, whenever I was low on money and didn't know how to get it quickly enough, I'd go to a casino and cheat my way to a fortune, weighing down the appropriate keys.

    If there were a RL cheat like that, I'd use it as well.