The Vault Dweller
always looking for water.
Mark Morgan the music composer for not only Fallout 1 and Fallout 2, but also Planescape Torment has returned to business in the games industry after some years in the television business. He's interviewed about his past and future and mentions some nice stuff about the creative process behind his work.
<blockquote>What were you specific goals with the score? How did you deal with the interactive side of the game? How important were themes and theme development as opposed to ambient underscore?
My goal was to create emotional reactions for the player appropriate to the characters and the story onscreen. As far as the interactive aspect of the game, that was not one of my priorities in this particular instance. The score for Planescape: Torment felt like a film to me, in that the themes were primarily character driven.
What are you currently working on? Are you involved in Bethesda’s Fallout 3?
As I said earlier, I have just started writing for one project and am in negotiations on another, both are very cool. I don’t mean to be vague but I’m not at liberty to discuss the titles as of yet, hopefully I can divulge them soon. As far as Fallout 3, I am not involved in that game. </blockquote>
Read it all at GSoundtracks.
<blockquote>What were you specific goals with the score? How did you deal with the interactive side of the game? How important were themes and theme development as opposed to ambient underscore?
My goal was to create emotional reactions for the player appropriate to the characters and the story onscreen. As far as the interactive aspect of the game, that was not one of my priorities in this particular instance. The score for Planescape: Torment felt like a film to me, in that the themes were primarily character driven.
What are you currently working on? Are you involved in Bethesda’s Fallout 3?
As I said earlier, I have just started writing for one project and am in negotiations on another, both are very cool. I don’t mean to be vague but I’m not at liberty to discuss the titles as of yet, hopefully I can divulge them soon. As far as Fallout 3, I am not involved in that game. </blockquote>
Read it all at GSoundtracks.