RE: O-oh...
>>So that's these '...border world...' words
>>meant! Oh, I get it
>>now! He he... Not original,
>>but at least it makes
>>sense now. You sweated like
>>a pig to kill 'em
>>all, now either join or
>>die! Not exactly like in
>>X-Files, but only because you're
>>a scientist with the gun,
>>not whacko FBI agent.
>>
>>Nice touch, but this seems the
>>only good part. And what
>>about the way story is
>>told?
>>
>>1-Freeman gets late to work to
>>A.M.Labs
>
>Right.
>
>>2-Accident pulls Black Mesa through a
>>hasher, there're zombies and aliens
>>everywhere.
>
>Correct, but Freeman still has no
>idea what happened. He knows
>a resonance cascade has happened,
>but he has no idea
>where the aliens are coming
>from.
Player knows. Info is all over the box and on Internet banners. Plus, in a flash following the cascade Freeman finds himself for a couple of seconds in Xen.
>
>>3-Freeman goes up until he meets
>>military elimination squads - and
>>guess what! He goes up
>>anyway!
>
>What was he supposed to do?
>Wait around til the military
>comes down to kill them?
>Not Freeman's style. He's a
>man of action.
>
He's a scientist, man! Remember, he was reluctant to join Black Mesa team because he was afraid he would be a part of weapon research! What happened to him, and where's the suitable explanation? Or are we supposed believe that a scientist found no other option to getting out of compound than killing everything?!
>>4-Freeman is captured and almost gets
>>killed.
>
>Ok, the batman sequence was cheesy.
>But it was fun too.
>
We've seen it in Dark Forces, Duke Nukem3D and some other games. I'd say it's a bit used up. But the trash compactor part was good.
>
>>5-Freeman finally gets to teleportation device
>>that sends him to Xen.
>
>Correct.
>
Oh, btw, WHY did he go to that extremally dangerous place?! To save the humanity?! Alone?! Logical, but used up hundreds of times.
>>6-He kills Nyhilanth and meets G-Man
>>who tells him the truth.
>
>Not exactly. What you say is
>true, but you've missed alot
>of the "between the lines"
>stuff. Like what the Black
>Mesa experiment was really about
>and who gave the assignment.
You mean aliens decided to destroy laboratory complex? For what? A "breakthrough in teleporting technology"? All right, maybe it was worth it.
>The whole experiment going wrong
>was planned by the aliens.
Suspected that from the beginning, when the computer blasted right to Gordon's face and scientist made a comment about strange malfunctions.
>And now there's a breakthrough
>in teleporting technology the universe
>is ready to be conquerred
>by them. Ok, like I
>said it's not original, but
>it's better than the stories
>in the other shooters you
>mentioned.
>
>>That was already done in Doom
>>2, my friend. There is
>>NO STORY until the last
>>moment! Opposing Force addon, on
>>the other hand, has the
>>story that is very good
>>in the beginning, but as
>>it goes to the end
>>it gets more and more
>>idiotic (especially last guard's monologue).
>
>Gotta admit that. The ending was
>too soon and a bit
>cheesy. Still I really enjoyed
>Opposing Force as well. But
>what was so good and
>new about those games is
>that they really made you
>feel like you were Gordon
>Freeman or Adrian Shepherd. You
>weren't some unknown soldier who
>was sent to hell to
>kill demons like the space
>marine in Doom II. The
>characters in Half-Life had personality.
>Half-life almost had roleplaying elements
>(as far as that's possible
>with linear shooters). That's why
>I still consider it the
>best shooter I ever played.
>
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