MAIN PROBLEM: I can't leave the NUKA-COLA PHIL special encounter because the exit grid is broken.
SOLUTION A: Insert 'exit grid'/'leavepoint' zone in missionZ14.mis using FALLOUT TOOLS.
SOLUTION B: Insert trigger in missionZ14.mis that forces player to world map using FALLOUT TOOLS
PROBLEM: I don't know how to do either A or B
Yes, latest patch
Yes I've read the editor README (where relevant)
Yes I've searched NMA and DAC forums
Yes I've spent a good deal of time trying to figure this out before I came here
Yes I've slapped my dick across the keyboard, didn't fix anything
TRIED AND FAILED:
- Tinker with the zone 'LeavePoint'... I clicked 'EXIT ON' in the TOOLS menu. I don't know how to add a trigger to a zone (a trigger like "Adios").
- Place tiles (I used GENERIC TILES->GENERIC FLOORS->DIRT TILES) on map, set "Adios" trigger (I think, whatever I did made the added tiles green like an exit grid) and clicked 'EXIT ON' in the TOOLS menu.
- Stretch the 'LeavePoint' zone over the added tiles
- Set "Adios" trigger condition to 'ALWAYS'
NOTE: The "Adios" trigger is the trigger that checks if all squad-mates are on the exit grid and sends you to the world map.
pls halp, am not mutant
SOLUTION A: Insert 'exit grid'/'leavepoint' zone in missionZ14.mis using FALLOUT TOOLS.
SOLUTION B: Insert trigger in missionZ14.mis that forces player to world map using FALLOUT TOOLS
PROBLEM: I don't know how to do either A or B
Yes, latest patch
Yes I've read the editor README (where relevant)
Yes I've searched NMA and DAC forums
Yes I've spent a good deal of time trying to figure this out before I came here
Yes I've slapped my dick across the keyboard, didn't fix anything
TRIED AND FAILED:
- Tinker with the zone 'LeavePoint'... I clicked 'EXIT ON' in the TOOLS menu. I don't know how to add a trigger to a zone (a trigger like "Adios").
- Place tiles (I used GENERIC TILES->GENERIC FLOORS->DIRT TILES) on map, set "Adios" trigger (I think, whatever I did made the added tiles green like an exit grid) and clicked 'EXIT ON' in the TOOLS menu.
- Stretch the 'LeavePoint' zone over the added tiles
- Set "Adios" trigger condition to 'ALWAYS'
NOTE: The "Adios" trigger is the trigger that checks if all squad-mates are on the exit grid and sends you to the world map.
pls halp, am not mutant