As thread says. Actually I'm doing it on my Android phone. I'm using ExaGear Windows Emulator (wine 3.0 on top of eltechs's exagear technology) already installed directx-end-user-runtime-jun-2010, then entered winecfg and added overrides for libraries d3d8 (builtin),d3d9 (builtin), d3d9dim (native), d3d9drm (native), d3dx8 (native), d3dx9 (native) and all d3dx9 from 24 to 43 all native plus ddraw. The game speed is not a problem intro movies play correctly and at full speed. the problem is that i get loading slides from fallout 2 and menu wallpaper from fallout 2 instead of the Resurrection ones which means fores.dat doesn't overwrite fallout2 master.dat. the game uses both high resolution pach *and* sfall. and at least sfall is confirmed to work since sfall version is displayed in lower right corner of main menu. I'm using Samsung's A70 with 2d render forced on the gpu in developer options hardware wise to pull this stunt off. Any tips on how to proceed? EDIT: as far as i can tell High res mod isn't working. hi res for ressurection has been tweaked a bit it seemes. judging by the .ini it is sepose to load fores.dat just after master.dat but id diesn't load it, additionally resolution is still 640x480 so i guess it still doesn't work. so my edited question what .dll's does f2res.dll depend on so that i can include them in winecfg and be done with the damn configuration?