Help with mapper scripts!

holder80

First time out of the vault
Hello everyone . I want to change my Fallout 2 game for better balance. For instance i am not quite happy with the merchants sells. For example I found it too unrealistic to sell 400 bullets of some type. This is just not post apocalyptic enough for my taste and I found it bit corny. So my point is to edit the inventory . Also I want to completely remove Power Armor from any merchants in the game. I don't find it convincing. For example remaining of Brotherhood of Steel had just barely one Power Armor in their installation , but somehow merchants in San Fran sometimes sells PA like just an generic item. I would understand if the PA is Scavenged Power Armor similar to Fallout New Vegas but to sell PA just like that is something that is not very good in my opinion. I search here and there for scripting but I did not found any complete guide on HOW-TO change merchant script.

I want to alter this changes for my personal use so please dont start bashing me for "Balance of FO2 is already perfect." I dont say it is not good I just don't feel challenging enough now.
 
You'll have to search for the PID value of the power armor so you can delete it from either Lao Chou's or his containers' script… at least to my knowledge.
 
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After reading some basics I understand how the script work (very basic) . the problems is I cant find compiler - decompiler tool. I read some tutorial but the links is outdated or are redirected to another software/tool. Also where can I see this PID values? I suppose this has nothing to do with proto number right? Thanks in advance.

EDIT: Ok after reading a little, I found very good tool for editing script FSE. I got everything right, the only problem is that I can't compile the script :( It's give me this error
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I use Win 7 x64 . Can someone recommend me tools for compiling scripts? FSE seems to come with Watcomm compiler/decompiler (i dont use decompiler , converted INT files (compiled file script for Fallout) to SSL (ready script file) is too very complicated for me. So use SSL files in the folder of Mapper (super super helpful and useful scripts) alas, I was never able to compile the script and test it in Fallout 2 :( .

My script is super basic, I just add a custom item PID to one of the traders in New Reno. (not even sure that I did it right, because I was never be able to test it) :(

Any help will be very helpful. Also if you know any other compiler or any workaround that can work with SSL files let me know.

Thanks in advance.
 

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I install the script editor. Do the changes. No luck with compiling the script. So i give up for now.
 
I install the script editor. Do the changes. No luck with compiling the script. So i give up for now.

Pussy.

What did the script editor say when you tried to compile? It should give an error in the output window, tell us that and we will help you!
 
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