Stanislao Moulinsky said:
brfritos said:
Yes, barter is pretty bad implemented on the game. With exception of barter perks and some checks, most of them followed by a speech one (so you don't really need it)
Well, role-playing doesn't always have to do with the best way to play the game. If you want to play a guy that bribes its way to victory you can. Also there's the chance that a particular build doesn't have Speech as a relevant skill (my last one, for example).
Roleplaying is not always stats, contrary to what people think, you can still play a lot of different roles in NV, so no argument on that.
I still find Diablo a damn fine RGP, albeit it's somewhat criticized for the hack'n'slash feel.
But I think barter could be implemented in a different way, for example creating relations with merchants travelling through the wastes or making prices meaningful without resorting to mods.
Stanislao Moulinsky said:
The Suave Gambler said:
You DO know that the lower your luck is the higher your enemies' crit percentage is right?
The Vit-o-matic says that but it also says that AGI affects walking speed, which is not true. And the Vault doesn't list that as an effect of Luck, sooo...I don't know.
I do the same thing if my luck is not 8 or more, I do not even put a foot in a casino to play, there's so many other ways to gain A LOT of money in FNV.
But the description about enemy mishaps in Vit-o-Matic is correct I think.
When playing a low luck build usually I have to pick Light Touch, because enemies do a lot of more damage than usual. This is not a problem because I like to use light armor, usually Leather or Sierra Madre Reinforced (and yes, I like the colors
).
I do not have numbers to tell you, but looking at the GECK you have a base effect called
Damage Luck, wich governs how Luck will interfere on weapon damage based on your points and the effects are applied
to you and the enemy and is also detrimental or enhancing.
Based on this I think the statement on the SPECIAL is correct, unlike Agility, wich does not affect run speed. There's nothing in the base effect of AG covering running speed, so I do not know why it says that on Vit-o-Matic.
No wonder Doc Mitchell says it doesn't make sense you surviving a shot in the head with 1 luck.