Chris Parks
Vault Senior Citizen

I've been working on an EPA project now for about four months and I've hit some problems. I've created a hologram that needs to be repaired and once repaired, he gives you some experience and information. My problems are these;
1) How do I initially give the quest to the player?
2) Once he has been repaired and you leave the dialog screen, it reverts to start Node for future dialog. How can I alter this so he has new dialog once the quest is complete?
3) How can I register the quest as complete on the game?
4) Finally, (this is a long shot) I've noticed you can't use the repair skill on a critter. Can this be altered at all so I can use repair on the Hologram?
Any help would be appreciated as I'm still quite naive in the scripting department.
1) How do I initially give the quest to the player?
2) Once he has been repaired and you leave the dialog screen, it reverts to start Node for future dialog. How can I alter this so he has new dialog once the quest is complete?
3) How can I register the quest as complete on the game?
4) Finally, (this is a long shot) I've noticed you can't use the repair skill on a critter. Can this be altered at all so I can use repair on the Hologram?
Any help would be appreciated as I'm still quite naive in the scripting department.