The AI seems very all or nothing. Either you never ever poke or push anybody, ever, for any reason, or everybody denounces you, and denounce you forever. I'm trying to grasp the mechanics, I noticed that on humongous map, with many many nations, there was more room for dynamics, but even there there's a "rolling ball" effect, where if once denounces you, they all - and I mean all denounce you. Sometimes there is an emergence of blocks, one block denouncing another, but its very difficult to stay in a block, because before you know it - one of your own buddies denounce you, and the ball rolls again.
Just now I ragequit a big map where I was trying to maintain such a block, untill one of them asked me to denounce my closest ally, the one asking me was a "friendship pact" buddy as well. I would not oblige - instant denouncement, followed by a steady followup of practically everyone else asking me the same thing, wanting me to denounce this nation. A few turns later, they all attacked that nation, multiple nation invasion, I stayed out of it, but it was only a matter of time before that diplomatic sacrifice was thrown out the window when they too ultimately denounced me, for being so damn denounced.
Either there is something superclever here I'm not getting, or this is the dumbest Civ AI so far. And it's a perfect catch 22 also: You can only give gifts, to improve relations, if you allready have relations outstanding enough to warrant a friendship-pact. Untill your relations are SO improved, you can forget about improving relations o_-
Other diplomatic nuggets: Move your armies away from our borders. Okay, how far away? Into the ocean? I move them a tile away, but they keep asking, so now I assume I have to move them a whole turn-movement away, which usually means - into the ocean. No. I won't put my army in the ocean, fuck off.
Oh and then the "can we have ALL your money plz? Yes all of it. NO? Consider yourself denounced!!! >:'I"
Ah well
nice graphics tho :b
Just now I ragequit a big map where I was trying to maintain such a block, untill one of them asked me to denounce my closest ally, the one asking me was a "friendship pact" buddy as well. I would not oblige - instant denouncement, followed by a steady followup of practically everyone else asking me the same thing, wanting me to denounce this nation. A few turns later, they all attacked that nation, multiple nation invasion, I stayed out of it, but it was only a matter of time before that diplomatic sacrifice was thrown out the window when they too ultimately denounced me, for being so damn denounced.
Either there is something superclever here I'm not getting, or this is the dumbest Civ AI so far. And it's a perfect catch 22 also: You can only give gifts, to improve relations, if you allready have relations outstanding enough to warrant a friendship-pact. Untill your relations are SO improved, you can forget about improving relations o_-
Other diplomatic nuggets: Move your armies away from our borders. Okay, how far away? Into the ocean? I move them a tile away, but they keep asking, so now I assume I have to move them a whole turn-movement away, which usually means - into the ocean. No. I won't put my army in the ocean, fuck off.
Oh and then the "can we have ALL your money plz? Yes all of it. NO? Consider yourself denounced!!! >:'I"
Ah well
nice graphics tho :b