Ugly Kid
Still Mildly Glowing
![](https://www.nma-fallout.com/xencustomimages/nma/nma_2.gif)
I'm surprised at the lack of New California threads here. At least I couldn't find any using the search bar.
Before your take just know the mod was never finished due to burnout and lack of support.
I think with that knowledge it's one of the best mods I've ever played. I can't imagine I'll be doing many playthroughs of New Vegas without it anymore. Having two diverging paths at the start of the game is very cool, and having 7 separate endings is also very cool. I am disappointed that Path of warrior/Scientist only really affects the beginning of the game aside from "Electro Lover". You can get each ending and do every quest outside of the vault on either playthrough.
I'm also disappointed that the only companions in the mod are found within the vault and they're all human or robot. I like me some super mutants. I also dislike that you can't get Johnny Matheson as scientist. Sure I'm a dweeb but I'm still trying to rescue people and Johnny just runs away and dies. There are several temporary companions in the wasteland that could've been permanent.
I like the Survivalists and Xiabhula as ~new~ factions, and the unity remnants were okay. The Father obviously could've used some rewrites (addressed and planned by the project lead) . Also wished they did something with the Project V13 marketing "The Master Lives". Not that he should live, just that for some reason the mutants believe he still lives.
I like how they expanded upon the Bishops and NCR corruption. Just shows how poorly managed the nation is despite it's vast size and order. Union City could've been a bit more lively but it's fine as is.
The Shi were done weirdly. Kieva is an interesting character but she just feels too anime. For some reason she's Japanese, the race isn't a huge deal I can imagine China conquered Japan prewar or something. But she also speaks Japanese all game which is unnecessary and unrealistic. She is also indoctrinated into the Legion on Shi playthroughs, which makes no sense because they hate women.
I kind of like how they did Enclave, just wish there was less reference to Fallout 3. It's great that you can finally have the option to side with the Enclave proper. The Braggs are kinda interesting but also I found it strange how only two individuals are leading a whole campaign by themselves. Maybe the Enclave proper wants to get rid of them because they're mutants but are scared that exiling them would be disastrous (My headcannon for why they keep Frank Horrigan around) .
I also don't know how I feel about the Star Player and Courier being the same person. I feel like you should've been given an option at the end if you'd want them to be the same person or separate. I still like New California leading into New Vegas is cool regardless of who the Courier is. Though the NC companions are way too old in the Mojave. It was just 20 years but they've easily aged 40. I really like them showing up though.
Overall I really like the mod, but of course it's not without it's flaws. Really wish it could've been finished because the design docs look promising. I'd like to hear what people here think because I've found reddit to be unpromising when it comes to Fallout takes.
Before your take just know the mod was never finished due to burnout and lack of support.
I think with that knowledge it's one of the best mods I've ever played. I can't imagine I'll be doing many playthroughs of New Vegas without it anymore. Having two diverging paths at the start of the game is very cool, and having 7 separate endings is also very cool. I am disappointed that Path of warrior/Scientist only really affects the beginning of the game aside from "Electro Lover". You can get each ending and do every quest outside of the vault on either playthrough.
I'm also disappointed that the only companions in the mod are found within the vault and they're all human or robot. I like me some super mutants. I also dislike that you can't get Johnny Matheson as scientist. Sure I'm a dweeb but I'm still trying to rescue people and Johnny just runs away and dies. There are several temporary companions in the wasteland that could've been permanent.
I like the Survivalists and Xiabhula as ~new~ factions, and the unity remnants were okay. The Father obviously could've used some rewrites (addressed and planned by the project lead) . Also wished they did something with the Project V13 marketing "The Master Lives". Not that he should live, just that for some reason the mutants believe he still lives.
I like how they expanded upon the Bishops and NCR corruption. Just shows how poorly managed the nation is despite it's vast size and order. Union City could've been a bit more lively but it's fine as is.
The Shi were done weirdly. Kieva is an interesting character but she just feels too anime. For some reason she's Japanese, the race isn't a huge deal I can imagine China conquered Japan prewar or something. But she also speaks Japanese all game which is unnecessary and unrealistic. She is also indoctrinated into the Legion on Shi playthroughs, which makes no sense because they hate women.
I kind of like how they did Enclave, just wish there was less reference to Fallout 3. It's great that you can finally have the option to side with the Enclave proper. The Braggs are kinda interesting but also I found it strange how only two individuals are leading a whole campaign by themselves. Maybe the Enclave proper wants to get rid of them because they're mutants but are scared that exiling them would be disastrous (My headcannon for why they keep Frank Horrigan around) .
I also don't know how I feel about the Star Player and Courier being the same person. I feel like you should've been given an option at the end if you'd want them to be the same person or separate. I still like New California leading into New Vegas is cool regardless of who the Courier is. Though the NC companions are way too old in the Mojave. It was just 20 years but they've easily aged 40. I really like them showing up though.
Overall I really like the mod, but of course it's not without it's flaws. Really wish it could've been finished because the design docs look promising. I'd like to hear what people here think because I've found reddit to be unpromising when it comes to Fallout takes.