DiddlePants
First time out of the vault

I like to believe the SS is slowly going insane throughout the course of the game. With watching their spouse die, waking up to a completely destroyed world with horribly mutated creatures, losing their son, etc. I believe the Commonwealth took a toll on the mind of the playable character. This also works as a way to "justify" all the lore breaking things Bethesda has done. For example, "Kid in the fridge" can be seen as a crazy hallucation from the guilt of losing his son, or the Cabot house quest can just be one crazy hallucation that didn't even happen. This is further justifiable if you go to that lab that has hallucation gas everywhere, making it that you can wave all lore inconsesties as the SS just seeing things that aren't really there (alien in the cave and the ufo crash for example).
The SS's sanity degrades even more from all the time spent at the island during the events of Far Harbor (it's said in game staying in the fog for a long time drives a person mad). I believe with all the shit the SS went through, along with the fog, it completely snapped the SS, so by the time Nuka world is played, one can argue that the character has completely lost it and has turned fully insane and evil. I personally find role playing this way makes the game more enjoyable and the lore breaks don't bother me as much. While it's kind of cheap to label everything has a hallucination I find it better then to attempting to justify all the lore breaks throughout the game. What are your guys thoughts?
The SS's sanity degrades even more from all the time spent at the island during the events of Far Harbor (it's said in game staying in the fog for a long time drives a person mad). I believe with all the shit the SS went through, along with the fog, it completely snapped the SS, so by the time Nuka world is played, one can argue that the character has completely lost it and has turned fully insane and evil. I personally find role playing this way makes the game more enjoyable and the lore breaks don't bother me as much. While it's kind of cheap to label everything has a hallucination I find it better then to attempting to justify all the lore breaks throughout the game. What are your guys thoughts?