notdefix
First time out of the vault

Hi,
I've a script that calls:
radiation_inc(dude_obj, RADIATION_AMOUNT);
But this seems to increase the dude's radiation, irrespective of radiation resistance? How do I compensate for radiation resistance?
I've a script that calls:
radiation_inc(dude_obj, RADIATION_AMOUNT);
But this seems to increase the dude's radiation, irrespective of radiation resistance? How do I compensate for radiation resistance?