That can't be right. If the Mapper can't see the animation, the game shouldn't either. Unless you added new animations in the /mods/ folder, which the mapper obviously can't see (Sfall doesn't work on the Mapper).I want to use critters that DO HAVE the neccecery FRMs for the animation type, IN-GAME. The mapper doesn't recognize the animation type though, so it acts as if it doesn't have the FRMs,