Simply put after installing the mapper within Fo1.5:Resurrection, while opening any resurrection map the mapper goes CTD..
what should i do in order to open Fo1.5:Resurrection maps in interplay mapper, so that it doesn't crash on me..?
I assume I need a folder with the map codename as foldername, and some stuff inside the folder within mapper folder structure?
Fo1.5 Resurrection is the only total conversion mod that uses custom map names, as sfall is mandatory to run the game, unlike Nevada Band Productions, Wasteland Merc sereies, or Last Hope (at least in early releases).. so it has non vanilla map names, hence mapper is probably unable to load the maps since it doesn't have them in any internal catalogue..
I also assume there's no need to have the actual Fo1.5:Resurrection data i the mapper internal folder structure, maps from other mods do get read from game files, however something's missing for Resurrection maps, so the mapper crashes..
what should i do in order to open Fo1.5:Resurrection maps in interplay mapper, so that it doesn't crash on me..?
I assume I need a folder with the map codename as foldername, and some stuff inside the folder within mapper folder structure?
Fo1.5 Resurrection is the only total conversion mod that uses custom map names, as sfall is mandatory to run the game, unlike Nevada Band Productions, Wasteland Merc sereies, or Last Hope (at least in early releases).. so it has non vanilla map names, hence mapper is probably unable to load the maps since it doesn't have them in any internal catalogue..
I also assume there's no need to have the actual Fo1.5:Resurrection data i the mapper internal folder structure, maps from other mods do get read from game files, however something's missing for Resurrection maps, so the mapper crashes..