PinkEraser44
First time out of the vault

How do we figure out the effect of GVAR variables that are not referenced in script files?
For example, scratch.ssl sets "GVAR_CAR_BLOWER" to 1 if you pay for NCR Ratch's car upgrade.
However the code never says what "GVAR_CAR_BLOWER" does.
The only only location that GVAR is mentioned (that I could find) was in vault13.gam and global.h but that didn't say anything other than the GVAR existed.
Thanks!
For example, scratch.ssl sets "GVAR_CAR_BLOWER" to 1 if you pay for NCR Ratch's car upgrade.
Code:
procedure timed_event_p_proc begin
if (fixed_param == RATCH_FIX_TIMER) then begin
if ((game_time - local_var(LVAR_Repair_Time)) > (ONE_GAME_HOUR * 6)) then begin
set_local_var(LVAR_Ratch_Parts, RATCHDONEFIX);
set_global_var(GVAR_CAR_BLOWER, 1);
//Modify car here to have the Blower.
end else
add_timer_event(self_obj, game_ticks(60), RATCH_FIX_TIMER);
end
end
However the code never says what "GVAR_CAR_BLOWER" does.
The only only location that GVAR is mentioned (that I could find) was in vault13.gam and global.h but that didn't say anything other than the GVAR existed.
Thanks!