How to make a proper sequel: evolving the storyline

Brother None

This ghoul has seen it all
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Angry-at-Bethesda blogger Solivagant teamed up with Angry-at-Bethesda site BlizzardGuru to bring us part II of the How to make a proper sequel line of thought.<blockquote>I’ll say Blizzard has an advantage when confronted with Bethesda in this issue. The Diablo series has more fans than Fallout, but since the lore was never one of the most important parts of the game, not many of them will counter Blizzard’s changes to the lore, if they exist.

In the Fallout series, the story, the gameworld, is extremely important. In fact, several players keep stating that Bethesda is doing a good job because they’re trying to maintain the storyline, the dialog and the humour of what came before. Trying doesn’t mean succeeding.

The few tidbits and developer’s journals that Bethesda has released have all let on that they aren’t handling the material very well. The fans have all recognized several flaws, for instance, their decision to relocate a prominent faction from the series to a new area, when such a faction had little desire in expanding or relocating. Basically, it’s the same mistake Fallout Tactics had.

I’ll give them two things they got right, though: they chose an unused vault number, 101, and the teaser trailer itself felt true to the series. There was the wrecked city, the art deco statues, the old 50’s song (they even used the same band, The Inkspots). It was too bad that by the end of the trailer everybody knew that the game would be a first person shooter / rpg. It had been rendered in the game engine.</blockquote>Link: How To Make A Proper Sequel: Evolving The Story on BlizzardGuru.
 
Some guy said:
they chose an unused vault number, 101
Hmpf...

I've always hated that 'Vault 101' thing. Mostly because it hints too much at a 'Fallout for noobs'.
Then again, since that's what we're getting, there won't be any false advertising suits.
 
PlanHex said:
Some guy said:
they chose an unused vault number, 101
Hmpf...

I've always hated that 'Vault 101' thing. Mostly because it hints too much at a 'Fallout for noobs'.
Then again, since that's what we're getting, there won't be any false advertising suits.

I don't like it because they just made it up. They could have used one of the vaults already named, and it would have made the tie to the old games that much stronger.
 
hey could have used one of the vaults already named, and it would have made the tie to the old games that much stronger.
I might be wrong, but still: The named vaults are all on the west coast.

If you really want a vault on the east coast, you can name it what ever you want.
 
PlanHex said:
hey could have used one of the vaults already named, and it would have made the tie to the old games that much stronger.
I might be wrong, but still: The named vaults are all on the west coast.

If you really want a vault on the east coast, you can name it what ever you want.


reminds me of that comic. with the guy from vault 69.

hehehe. Theres a name you wont forget.

I think they had alot of options in which to choose names.

But they must not be fan's like us.

I bet they played it once through and started coping and pasting, and erasing here and there.

Whatever. As long as they dont start saying they made dogmeat, the vault or fallout itsself.

Its just another BOS For Xbox. (ahhhem 360 that is)

What was everyone saying when Bos came out?? i bet you all were pissed..
 
Brother None said:
[...]the teaser trailer itself felt true to the series. There was the wrecked city, the art deco statues, the old 50’s song (they even used the same band, The Inkspots).
Though this has been already said, goddamit man, the intro is a copycat from the first one. And that's the only way in which Bethesda can 'get' the spirit of Fallout.
 
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