Check periodically whether it's combat or not, if not and dude needs to reload - reload.
Awesome! It can be got from sourceforge, right?Ok, I did easiest solution - added configurable hotkey to sfall to reload player's active weapon. No scripting. I figured it more like a UI improvement rather than some advanced scripting stuff. Not sure about auto-reload on end of combat though. I think hotkey should be enough
Awesome! It can be got from sourceforge, right?