Kohno
Water Chip? Been There, Done That

So Wasteland fans ahoy!
I’m still slowly but surely - worklife has its limits - trying to make a cyberpunk-style RPG with the first Wasteland as a base template (obviously with extensions and improvements, but there will be a ”wastelandy area”).
Like the header says: How would you improve the combat of Wasteland, if it remained technically the same?
I have my own ideas about cover, party formation, day/night- and weather effects and such, but if someone has a yearning to give a design speech or otherwise do some lightweight brainstorming, I’m all ears because I know I most likely have missed some nice ideas.
So, if you have anything to share. Do it now!
I’m still slowly but surely - worklife has its limits - trying to make a cyberpunk-style RPG with the first Wasteland as a base template (obviously with extensions and improvements, but there will be a ”wastelandy area”).
Like the header says: How would you improve the combat of Wasteland, if it remained technically the same?
I have my own ideas about cover, party formation, day/night- and weather effects and such, but if someone has a yearning to give a design speech or otherwise do some lightweight brainstorming, I’m all ears because I know I most likely have missed some nice ideas.
So, if you have anything to share. Do it now!