Hypothetical Fallout set in the Midwest



Central North America plains are scary..man



I guess I cant have a game without some portrayal of weather, since civilizations are either boosted or severely limited by weathers.
 
The Midwest would definitely be prime opportunity to introduce destructible environments and extreme weathers. Dust bowls, tornadoes, lightning storms, rad storms that perhaps attract mutants to come out of the woodwork similar to a warewolf with a full moon, etc.
 
The Midwest would definitely be prime opportunity to introduce destructible environments and extreme weathers. Dust bowls, tornadoes, lightning storms, rad storms that perhaps attract mutants to come out of the woodwork similar to a warewolf with a full moon, etc.

Agree! But the Gamebryo engine can't handle destructible environments. It's slowly strangling creativity and preventing Bethesda to truly create something new. Which seems endemic to the entire company.
 
Agree! But the Gamebryo engine can't handle destructible environments. It's slowly strangling creativity and preventing Bethesda to truly create something new. Which seems endemic to the entire company.

Well this thread is about a hypothetical game under a different studio, so perhaps it wouldn’t be a problem in this perfect world. :wink:
 
Well this thread is about a hypothetical game under a different studio, so perhaps it wouldn’t be a problem in this perfect world. :wink:
american-psycho-willem-dafoe.gif
 
Back
Top