PossibleCabbage
Vault 22 Survivor
To each their own, I prefer isometric turn based over first person shooters because to me first person shooters are just ridiculously easy in my opinion making the weapons skills in New Vegas sort of pointless when I can manually aim just fine where as the originals give meaning to raising those weapon skills. Of course they're not exactly the most realistic but could be improved upon.
It's funny, I prefer isometric turn-based over first person shooters largely because I have so much trouble with manual aiming in shooters. It's just a skill that falls at the intersection of "doesn't come naturally" and "don't care enough to get better." So when games with real time combat give me an option to avoid manual aiming (e.g. VATS, or like homing-powers in Mass Effect) I really appreciate that.