IGN UK previews Fallout 3

Brother None

This ghoul has seen it all
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Another one from the London showing. This one takes the prize for combining the lowest possible amount of information with the highest density of superlatives.<blockquote>It's rare that a game can provoke such a physical reaction in us, and even rarer for it to do so just minutes after we've got the controller in our hands. But every detail we've witnessed to date of Fallout 3 promises something special, and it's a game that threatens to consume our every waking thought once it finally sees the light of day this October. We've previously been captive to a guided and therefore strictly controlled tour of the game's Vault-bound opening, with Bethesda's own Peter Hines at the controls, and we left impressed but with more questions than answers. While today goes some way to answering some of these, it's also an infuriating tease for a game that will only prove itself over weeks, nay months of play.

Our first steps outside the Vault reinforce the fact that Fallout 3 is gorgeous, its landscape a considerable improvement over Oblivion's rendering of Cyrodiil, and despite the bleak nature necessitated by the post-apocalyptic setting it inspires awe on a regular basis. While we'll stop some way short of saying it's one of the best looking games of the current generation -- textures can prove a little flat and it sometimes lacks the high-def sheen that marks out the frontline of other AAA titles -- it's certainly one of the most atmospheric this side of BioShock. Small details all add up to create a pervasive environment that draws you in, and in just half an hour its dystopian vision has already seared itself in our heads.
(...)
Fallout 3's combat is something that could easily prove divisive, positioned in a potentially uncomfortable middle ground between action role-playing mechanisms, but after our brief time we'd already tailored our approach to gunplay in a way that proved satisfying. Those going to the game expecting anything resembling a first-person shooter are going to be disappointed, and may well be dismissive as they come to terms with some far from robust mechanics. Switch to the VATS system, however, and there's a far superior system to get to grips with. Maybe it's our impending middle-age, but we've recently found ourselves becoming increasingly drawn to turn-based combat, and the VATS system looks to be an excellent compromise, giving a tactical option that still proves spectacular.

Game critics are fast running out of superlatives following the likes of Metal Gear Solid 4 and Grand Theft Auto 4, but we'll back up our US colleagues assertion that this could well be the game of the year. While it maybe lacks the far-reaching appeal of Rockstar's opus, or the camp bombast of Solid Snake's swansong, it's a game that looks to have a grip that could potentially far outweigh either of those games. We're adverse to making promises that Fallout 3 will live up to its billing, as the very nature of the game mean that we wouldn't want to deliver an opinion without giving over more of our time to the wastelands of Washington D.C, and that's something we cannot wait to do.</blockquote>Link: Fallout 3 preview on IGN UK.
 
IGN UK said:
Game critics are fast running out of superlatives following the likes of Metal Gear Solid 4 and Grand Theft Auto 4, but we'll back up our US colleagues assertion that this could well be the game of the year. While it maybe lacks the far-reaching appeal of Rockstar's opus, or the camp bombast of Solid Snake's swansong, it's a game that looks to have a grip that could potentially far outweigh either of those games. We're adverse to making promises that Fallout 3 will live up to its billing, as the very nature of the game mean that we wouldn't want to deliver an opinion without giving over more of our time to the wastelands of Washington D.C, and that's something we cannot wait to do.

Ok, seriously?

Is this paragraph intended to be parody or something, a light-hearted joke? They nearly contradicting themselves in saying they don't want to make any promises, it "could well be" game of the year and "looks to" have a grip beyond MGS4/GTA4 (neither are technically promises, I know).

But the opening is just pure unintentional hilarity. The industry is running out of superlatives fast indeed. They're going to have to start rating games 11/10 next year.
 
Brother None said:
Ok, seriously?

Is this paragraph intended to be parody or something, a light-hearted joke? They nearly contradicting themselves in saying they don't want to make any promises, it "could well be" game of the year and "looks to" have a grip beyond MGS4/GTA4 (neither are technically promises, I know).

But the opening is just pure unintentional hilarity. The industry is running out of superlatives fast indeed. They're going to have to start rating games 11/10 next year.

You know whats funniest? They played the game like what, 30 minutes? Thats funny; I was excited in GTA4 about 30-60 minutes and then got more or less bored.
 
Yeah. I think game critics really need to spend more time with the game, so that novelty of newness wears off, and they can be objective.

But the way they bend over backwards to lavish games with praise, is just silly.

"We're not making any promises....but FO3 induced a physical reaction in us."

What kind of physical reaction are they talking about? Did they orgasm at the sight of FO3?

Also. A part that I found hilarious.

despite the bleak nature necessitated by the post-apocalyptic setting it inspires awe on a regular basis

Awe inspiring you say? But then in the next sentence:

While we'll stop some way short of saying it's one of the best looking games of the current generation -- textures can prove a little flat and it sometimes lacks the high-def sheen that marks out the frontline of other AAA titles
hahaha. Awe inspiring, but it's not on par with the visuals in other titles?

"It doesn't look good....but the atmosphere is great"

Why do they feel the need to make excuses for a game they are supposed to be giving their opinions on?
 
Although I think everyone here would agree that atmosphere > graphics, I think the overall vibe from this article is contradictory at best.
 
The all-important dialogue branches and moral dilemmas that are central to so much of the Fallout series pull are intact, and if anything bolstered by Bethesda's efforts.

Hey, the dialogue is going to be better than Fallout's. That's what we asked for, isn't it?
 
This is why "Zero Punctuation" is such a breath of fresh air.

While everybody else was circle-jerking about Super Smash Bros. Melee, Yahtzee actually called it like it was.

It'll be nice when video game journalists stop being fanboys and go back to their actual jobs.
 
No surprise here. Just a bunch of cum-swapping. Terrible preview, full of mindless praise with no real reason given as to why it's so good, other than that it could potentially be Game of the Year.

IGN said:
It's certainly proved temptingly easy to dismiss Fallout 3 as Oblivion with guns, and if you're of a cynical mindset it's certainly a summation that fits. There's no denying that Bethesda's heritage is evident throughout, and arguably more so than that of the Fallout series, but, given the quality of the Elder Scrolls games, can that ever be a bad thing?

Blech.

IGN said:
Game critics are fast running out of superlatives following the likes of Metal Gear Solid 4 and Grand Theft Auto 4, but we'll back up our US colleagues assertion that this could well be the game of the year.

How deluded can one person be?
 
Even among reviewers, it seems the quality of games are now measured by sales instead of... well, quality. It also seems like 30 minutes is not enough time to get a good impression on a game, but only if that impression is negative.

I find it funny how Pete Hines is now being treated as a developer, instead of the PR snake that he is. It's very telling of the quality of the final product. Unfortunately, it seems they don't let any objective (i.e. real) gaming sites at this previewings. Even the few French journalists that had negative comments seemed to be holding back. All these previews are as pointless as those fake orgasms amateur pornlets have while unzipping some guy's fly, and then it turns out the dick is two inches long.

Since I came to this board because of Fallout 3, I figured I should at least post in one topic about it.

It's sad what's happening here... and it's even worse that no one seems to care. Maybe I take my games too seriously.
 
gameopteryx said:
It's sad what's happening here... and it's even worse that no one seems to care. Maybe I take my games too seriously.

Well most of us actually care a great deal more than we should, but we've been marginalized and branded as "haters".

All for expecting Fallout 3 to be a sequel to Fallout 1 and 2, and not a "successor to Oblivion".
 
I was referring more towards the majority, and especially the reviewers who hold so much influence over the ignorant.
 
The Drum Beats

The Drum Beats




Martin R. said:
...
Game critics are fast running out of superlatives following the likes of Metal Gear Solid 4 and Grand Theft Auto 4, but we'll back up our US colleagues assertion that this could well be the game of the year. ...

Martin R. said:
... Like Oblivion before it, Fallout 3's ...


Martin R. said:
... It's certainly proved temptingly easy to dismiss Fallout 3 as Oblivion with guns,and if you're of a cynical mindset it's certainly a summation that fits. There's no denying that Bethesda's heritage is evident throughout, and arguably more so than that of the Fallout series, but, given the quality of the Elder Scrolls games, can that ever be a bad thing?...


In this market share, it's not about a Fallout sequel, it's all about ...


... Oblivion with guns ...

...game of the year ...


... Oblivion with guns ...

...game of the year ...


... Oblivion with guns ...

...game of the year ...




The beat goes on ...


Journalism comes in ma(n)y flavors.
Entertainment industry scribblers tend to be of the "for hire" variety,
grooming their pet demographic for the next, no, the nex' gen' of bodacious boxed bounty.

Unless one's personal *aesthetic* of right and wrong differs, ...

for Martin R., IGN UK to remain true to his school, and retain a fig leaf of any honorable profession,
this key-er of superlatives is an ^honorary^ journalist, a professional writer,
and a certified market'eer.

The beat goes on ...

... Oblivion with guns ...

...game of the year ...

... are you laughing or dancing?



4too



///////////// spelling edit ...

may or many? tripped over a spelling slip,
"may flavors" has a late spring touchy feel-y ambivalence,
that I care not to explore,
so back to "many flavors",
and so not to dabble in fertility rights nor in absolutes of characterization.



4too - 2
 
yup, gotta agree with 4too, and this is the reason i dont buy any gaming mags.

they seem to have lost all perspective on what they are there for. or at least what I expect them to be there for.

talking about passing around previews like this, and even their reviews suck. when i want to know weather or not i would like the game, i want to know the good parts and the bad parts of the game so i can judge if its a quality title or not.

so because there is no journalistic integrity in gaming mags, all i have to judge on if a game is good or not is simply on the box and what i can figure from there.

unfortunately, this has led me to purchase such drivel like UT3, gears of war, resident evil 4, DMC4...

but has gotten me titles such as COD4 ( MP rocks, SP sucks )
 
TheWesDude said:
unfortunately, this has led me to purchase such drivel like UT3

but has gotten me titles such as COD4 ( MP rocks, SP sucks )

UT3 is a completely skill based game. It is completely made for multiplayer. The problem is that they released it on 3 systems so the community is spread out. I can't find anyone to play with on my PC so I uninstalled it.

As for CoD4, the SP is great, the multiplayer is pure suckage. It is exactly like counter-strike but with better graphics and more nade spammage. It would be cool if they made it skill based but it is just spray and pray, nade spam all the way. Totally and completely fucked up. It is just a shame that the Red Orchestra community is dead.
 
It's a shame that the oldschool Rainbow Six and SWAT multiplayer communities are dead since they spawned all these pseudo-tactical games (in summary, these knockoffs, they have no tactics) except they actually had this thing called tactics.
 
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