IGN has published a Fallout 3 preview. Besides a detailed description of the demo they received, it also describes the V.A.T.S. system in more detail than we have seen so far:
<blockquote>Players who feel a bit challenged by the more intense real-time battles or players who simply want to take a bit more control over combat can make use of the impressive Vault-Tech Assisted Targeting System (VATS). The feature is essentially a more detailed version of the combat system in Knights of the Old Republic.
On the Xbox 360, you'll enter VATS by pressing the right bumper. The game will pause and the camera will zoom in on the enemy you're currently targeting. Each area of the enemy that isn't behind cover will be outlined in green, showing both your chance to hit that particular area as well as how damaged the area already is. Naturally, trying to hit a smaller target, like a head or a pistol, is going to be more difficult than aiming for a torso or a leg.
Using a pool of action points determined by your Agility, you'll queue up fire actions to the targets you want to hit on your enemy. You can even switch enemies to queue up a series of shots against different members of a large group.
</blockquote>
Furthermore, it appears that Bethesda has also put in some more mini-games, including a form of Lingo to crack security systems:
<blockquote>To get the Protectrons up and running, you'll need to hack into one of their control terminals. Once you find one, you'll have to play a short mini-game to gain access to it. The game displays a list of possible passwords and you're given a certain number of tries to guess the correct password before you're locked out of the system. Each time you guess you'll be told how many letters of the password you selected match the letters in the correct password. If you're smart and lucky, you can narrow the field down with each guess until you arrive at the right password.</blockquote>
The preview also confirms that some form of far-away third-person view is in, although details on its workings are lacking.
Link:
IGN's Fallout 3 preview
Audio interview with Todd Howard on IGN
Thanks DirtyDreamDesigner!
<blockquote>Players who feel a bit challenged by the more intense real-time battles or players who simply want to take a bit more control over combat can make use of the impressive Vault-Tech Assisted Targeting System (VATS). The feature is essentially a more detailed version of the combat system in Knights of the Old Republic.
On the Xbox 360, you'll enter VATS by pressing the right bumper. The game will pause and the camera will zoom in on the enemy you're currently targeting. Each area of the enemy that isn't behind cover will be outlined in green, showing both your chance to hit that particular area as well as how damaged the area already is. Naturally, trying to hit a smaller target, like a head or a pistol, is going to be more difficult than aiming for a torso or a leg.
Using a pool of action points determined by your Agility, you'll queue up fire actions to the targets you want to hit on your enemy. You can even switch enemies to queue up a series of shots against different members of a large group.
</blockquote>
Furthermore, it appears that Bethesda has also put in some more mini-games, including a form of Lingo to crack security systems:
<blockquote>To get the Protectrons up and running, you'll need to hack into one of their control terminals. Once you find one, you'll have to play a short mini-game to gain access to it. The game displays a list of possible passwords and you're given a certain number of tries to guess the correct password before you're locked out of the system. Each time you guess you'll be told how many letters of the password you selected match the letters in the correct password. If you're smart and lucky, you can narrow the field down with each guess until you arrive at the right password.</blockquote>
The preview also confirms that some form of far-away third-person view is in, although details on its workings are lacking.
Link:
IGN's Fallout 3 preview
Audio interview with Todd Howard on IGN
Thanks DirtyDreamDesigner!