Thanks for the recomendation, but I was talking about Bioshock 1 actually. Somehow I had a easier time enjoying the gameplay of System Shock 1 than Bioshock 1 (I bought it on GoG, so I might already own the enhanced edition).
One of the biggest reasons why I dropped my playthrough on System Shock 1 wasn't even due to the gameplay, but by the absolote horrible looped soundtrack. It doesn't even fit the atmosphere, it feels like my ears will start bleeding out after a while, likely it is just another trick by Shidan to make you lose your mind...
Somehow a lot of people slept on this game, even tho it was one of the best immersive sims I ever played. I'm not a big fan of rogue-likes but somehow this was the exception to the rule. The amount of variety that goes into the game is fantastic, forcing you to get creative and try to get the most out of some situations.
Even them, the game isn't that punishing at all, while it is permadeath, it usually means just a minor setback (especialy considering how you are always getting more permanent upgrades), and each death means a totally new character with a complete set of new (game changing) traits alongside another toolset. So most of the time I didn't even felt frustrated by dying, but actually curious to see what my next character would be.
Also it was voiced by Kevan Brighting aka the narrator from Stanley Parable!
If there is a new bioshock, I hope it had some gameplay variety at least(don't get me wrong, I absolutely love Infinite dynamic gameplay, but at the same time, I really enjoyed a more stealthy playstyle of 2nd DLC. Honestly, Splinter Cell- like game in Bioshock universe would be extremely interesting(imagine having a kit of stealth plasmids on top of maybe some dark levels where you gonna use
night vision scope to take out enemies.)