Is Fallout 2's Location Change for Shady Sands a Big Deal?

Elaxter

Totally not a mutie
Hi there!

I was thinking about the giant change in location of Shady Sands in the Fallout show (I promise this post isn't about the show), and I remembered that Fallout 2 introduced a similar circumstance where Shady Sands (along with Vault 13 and 15) moved westward closer to Mariposa. Would this "new" location actually have an effect on the events in Fallout 1? Or is it mainly a "cosmetic" change? I looked into this topic before and there is very little in the way of discussion about this except when comparing it with the show's change.

Thanks a lot, guys!
 
In Fallout 2 it wasnt moved a whole lot and its still in roughly the same place so I don't feel as though it's a major deal. Most players don't even notice that it moved at all.
 
Are we sure that the scale of Fallout 2’s map isn’t just bigger? The NCR of Fallout 2 is also closer to Vault 15 AND Vault 13 than the Shady Sands of Fallout is. And traveling on the map takes longer too.

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(I don’t know why they put Santa Clara on this one…)

Looks like Vault 15 is 4 tiles away from Shady Sands in F1, whereas in F2 it’s 3 tiles away. In F2 Vault 13 is also 3 tiles away, whereas it’s 5 tiles away in F1. Seems like the maps between the two games are pretty inconsistent with each other.

To answer your question, no, I can’t imagine it would change much.
 
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I must admit, I was doing some looking on Reddit and people are comparing the change in the show with the change in the games and saying that they are within the same level of "lore break." It seems odd to me to compare the two like that, so I was wondering what you guys thought! I feel as if the show's new locations is a substantial departure from the "spirit" of Fallout 1 & 2, even thought through technicality, Fallout 2 changed the location.
 
I must admit, I was doing some looking on Reddit and people are comparing the change in the show with the change in the games and saying that they are within the same level of "lore break." It seems odd to me to compare the two like that, so I was wondering what you guys thought! I feel as if the show's new locations is a substantial departure from the "spirit" of Fallout 1 & 2, even thought through technicality, Fallout 2 changed the location.
The lengths people will go to defend this show is insane. Reddit is full of people like this. I don’t see why people can’t just admit that they fucked up. The original developers were quick to admit when they made a mistake or something didn’t make sense, but Bethesda seems incapable of this and acts like every single thing they do is consistent and lore-friendly. And with fans like these, why not? They’ll defend literally anything at this point.
 
Reddit is full of people like this. I don’t see why people can’t just admit that they fucked up.
Can't ever admit to the neckbeards, nostalgia blinded boomers that hold the first two games as the best in the series that Bethesda or anyone outside of the developers of the first two games (and New Vegas for that matter) has fucked up the lore and continuity.
 
Shady Sands in F1 is just a new village.
NCR in F2 is a capital of new nation. We access that town in bazaar, downtown, and senate hall/government section. NO resident area at all. The ranch site should think to be a suburban or just plain outside area that linked to NCR capital with a shortcut door.
So no, I dont think there is changes in scale from F1 to F2. The village is just bloating up into a middling city.
 
Shady Sands in F1 is just a new village.
NCR in F2 is a capital of new nation. We access that town in bazaar, downtown, and senate hall/government section. NO resident area at all. The ranch site should think to be a suburban or just plain outside area that linked to NCR capital with a shortcut door.
So no, I dont think there is changes in scale from F1 to F2. The village is just bloating up into a middling city.
I considered this as well, but on the Fallout 1 map you can see that Shady Sands is represented by a little blip in the corner of its green circle. In Fallout 2 the city takes up the whole tile and even beyond (this is hard to see on the map I posted). So this is accounted for in the map already. That’s my opinion at least.
 
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