// scrolling
W = {scrollUp}
S = {scrollDown}
D = {scrollRight}
A = {scrollLeft}
This works like a dream.. other than the fact that "W" will scroll the screen one "tick" and then stop if I hold it down while all of the other keys will continue to scroll if I hold it down.
I have tried using a key other than "W" and it appears I get the same behavior. The only way it works properly is if I use "up" to reset it back to the arrow key.
I am using Windows 10 so the game was in windowed to start before switching to full screen. Pretty sure I tried still in windowed mode as well but i'll verify that.
edit: yeah, I get the same behavior in windows and full screen
It works perfect for me. Maybe another key is using your W key. Try my Keys.cfg
// you can bind functions to keys with the format
//
// key = {function}
//
// the key can have the modifiers <alt><ctrl><shift> (order is important)
//
// key and function names are case sensitive
// keys:
// apps scroll printscr pause
// back tab return escape caps insert delete clear
// lshift rshift lcontrol rcontrol lalt ralt lwin rwin
// left right up down pgup pgdn home end
// space numlock apostrophe
// comma minus period slash
// 0 1 2 3 4 5 6 7
// 8 9 semicolon equals
// A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
// lbracket backslash bracket grave
// F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
// numpad0 numpad1 numpad2 numpad3 numpad4 numpad5 numpad6 numpad7
// numpad8 numpad9 decimal npenter divide multiply subtract add
// functions: see below
// [CONFLICTING]
// scrolling
W = {scrollUp}
S = {scrollDown}
D = {scrollRight}
A = {scrollLeft}