Killap's unofficial patch - Gecko ending

Jah

First time out of the vault
Hello,

I'm about to start replaying FO2 with killap's unofficial patch installed and have one quick question: Does this patch enable the good ending for Gecko? I assume it does, but since it isn't specifically mentioned in the list of changes, I thought I'd check.

If the answer is yes, what exactly are the conditions for triggering that ending - fix and optimize the plant, deliver Gordon's holodisk to Vault City - anything else? Is Gecko affected by the choices I make for VC (dealing with the raiders, the Lynette-Westin thing)? I'd like to be sure, because last time I played, I was using some fan-made patch (can't remember which, it's been too long) that claimed to enable the ending, but despite doing all of the above, I still got the usual, bad ending. Thanks.
 
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