That choosing two traits was obligatory.
I like traits, I mean, traits besides gifted and bloody mess, I like them, because they add a little bit more danger and allow to shape truly special characters.
For example, I chose to have my character completely vulnerable to everything! That means kamikaze to substract all the armor class, and fast metabolism to remove all my poison and rad resistance.
It's pretty cool actually, to depend completely on the armor you're wearing to survive combat, I made a slayer out of that one.
Or maybe you like diplomatic runs? Good natured combined with small frame could be interesting.
Feel like crazed gunman? Fast shot and finesse have its drawbacks but that and a big guns tag can prove to be a delicious combo.
I like traits, I mean, traits besides gifted and bloody mess, I like them, because they add a little bit more danger and allow to shape truly special characters.
For example, I chose to have my character completely vulnerable to everything! That means kamikaze to substract all the armor class, and fast metabolism to remove all my poison and rad resistance.
It's pretty cool actually, to depend completely on the armor you're wearing to survive combat, I made a slayer out of that one.
Or maybe you like diplomatic runs? Good natured combined with small frame could be interesting.
Feel like crazed gunman? Fast shot and finesse have its drawbacks but that and a big guns tag can prove to be a delicious combo.