Lyons' BoS and Enclave only with PA?

lucas.

Still Mildly Glowing
Am I the only one who think it's weird that they use power armor for everything?


The "recon" armor is just PA without the metal and only one BoS member uses combat armor.



Even the enclave in fo2 had soldiers using combat armor, and I remember the BoS having it's own version of combat armor...


So... What's up with that? It's pretty much like this:


Initiate: recon armor / PA
knight/paladin: PA



I'm not complaining, I just think it's weird that the older enclave/BoS who were stronger than the Fo3 factions had units using combat armor while the f3 factions only use PA.


There's only like 12 NPCs wearing combat armor in the whole game anyway, wouldn't make much confusion.

:?
 
Because power armor is TOTALLY COOL bro.

I mean, hell, Paladins were supposed to be the only dudes in PA since they were the dudes who did the actual fighting. Scribes design, Knights build, Paladins blow shit up.

The Enclave does have one guy in Combat Armor, and I've always wondered why. Pretty much everyone else who is guarding/fighting is wearing PA.
 
Oh yeah, forgot about them. There's also the scientists and Col. Autumn. As well as the vault suit wearing guys, the president, VP, secretary, etc in FO2.

Supposedly the Brotherhood had found a stash of the older, non T51b armor in the pentagon; likewise, if I remember correctly, the recon suit is worn under the PA to help interface with the older version of the suits.
 
Supposedly the Brotherhood had found a stash of the older, non T51b armor in the pentagon

Nevermind that this is never said in game AFAIK but what happened to the T51b? Did they travel from coast to coast without their PA?
 
Stanislao Moulinsky said:
Supposedly the Brotherhood had found a stash of the older, non T51b armor in the pentagon

Nevermind that this is never said in game AFAIK but what happened to the T51b? Did they travel from coast to coast without their PA?

It may not have been said in game, but I remember reading about it on the Vault. Somebody may have said it in an interview or Q&A or something.

Yeah, why they don't have their old T51b armor doesn't make any sense. Nevermind how retarded PA in FO3 actually works.
 
many things make sense when you explain it with "Bethesda".

Example:

Why was the vault door changed from the old known "Vault" Design to the steampunkish door we seen in Fallout 3?

So it gets recognized with Bethesda. A new design mixed with old elements. But screaming "Bethesda".

Why the change in Power Armor ?

Same answer. So it gets a look you know (Power armor from F1 and 2) but designed in a way that you recognize it is from Bethesda.


In other words. Bethesda needed resons to design own equipment or get their own designs and ideas in the game. If it makes sense or not is irelevant.
 
I agree with you. However, there are other kinds of uniform for both the Enclave and the Brotherhood.

That being said, I think it will be more realistic if Power Armor is much more rare. After all, both side are low of resource and have no backup coming for them. I don't think that they will have enough resources to make Power Armor their standard equipment.
 
Well I just hope that New Vegas will not feature the PA in the same way Fallout 3 did making it a generic armor and peace of equipment. It should be rare high tech stuff and also treated as such and working that way.

I totally could see improvements here where one might say, ok to use it with its full potential you need some skill (DUH! Not a power armor perk! what a shit I hated that), but maybe to spend some stats in mechanic, science or what ever. Now clue. I would expect in a wasteland such equipment would need some kind of maintenance. Remember in the old Fallout games the brotherhood had I think no reall chances of making their own PAs but trying everything to keep the one they had runing.
 
The enclave base had some dudes in PA sleeping in beds! So, PA in Fallout 3 is also a good substitute for pajamas as well.

That's speaks volumes about how they handled PA in fallout 3.
 
chankljp said:
I agree with you. However, there are other kinds of uniform for both the Enclave and the Brotherhood.

That being said, I think it will be more realistic if Power Armor is much more rare. After all, both side are low of resource and have no backup coming for them. I don't think that they will have enough resources to make Power Armor their standard equipment.

Although pa is common in f3 at least it is much weaker than in the original fallouts. In the original fallouts PA was a total gamechanger. In f3 pa is just a slightly improved set of chainmail.
 
José Cruz said:
The enclave base had some dudes in PA sleeping in beds! So, PA in Fallout 3 is also a good substitute for pajamas as well.

I know this isn't really adding to the discussion but: Power Jammies.

Anyway back on topic, I think it would be cool if PA was more scarce, and there was a quest where you have to plunder a Enclave PA armoury to make it more realistic.
 
Stanislao Moulinsky said:
Supposedly the Brotherhood had found a stash of the older, non T51b armor in the pentagon

Nevermind that this is never said in game AFAIK but what happened to the T51b? Did they travel from coast to coast without their PA?

The Brotherhood of steel would never send a squad with T-51bs out on a long mission like that. Theres a chance they might desert or not come back, so they don't want to lose the armour. Also Ashur had T-45d power armour so I assume the BoS sent them with the inferior armour to avoid any serious losses. I guess they may have found more at the pentagon. Makes sense.
 
DirkGently said:
Yeah, why they don't have their old T51b armor doesn't make any sense. Nevermind how retarded PA in FO3 actually works.

Someone mentioned that they probably weren't sent over in T51b, which would make sense. That was top of the line stuff, most of the PA the Brotherhood wears in Fallout 3 is the T-45d line. There's only two sets of T51b in Fallout 3 (that I'm aware of) that were found not brought.

I would guess that since they are a group that hoards technology, it makes sense for them not to send their best off on a mission they may not return from.

Crni Vuk said:
many things make sense when you explain it with "Bethesda".

Example:

Why was the vault door changed from the old known "Vault" Design to the steampunkish door we seen in Fallout 3?

So it gets recognized with Bethesda. A new design mixed with old elements. But screaming "Bethesda".

This sounds like paranoid anti-Bethesda hogwash. 99.9% of the people playing Fallout 3 would never have even played Fallout 1/2 let alone remembered the minor details, so there's no need to disassociate the two games.

Bethesda updated the design to be something that appeared more functional than the previous versions, which simply rolled away of their own accord.

Also Bethesda doesn't need to be in quotes.

Crni Vuk said:
Why the change in Power Armor ?

Same answer. So it gets a look you know (Power armor from F1 and 2) but designed in a way that you recognize it is from Bethesda.

Same as my previous statement, there's no reason to "get a look that you know" because nobody probably knows what it looked like before anyway.


chankljp said:
That being said, I think it will be more realistic if Power Armor is much more rare. After all, both side are low of resource and have no backup coming for them. I don't think that they will have enough resources to make Power Armor their standard equipment.

From another point of view, they found that large repository of T-45d armor in the pentagon. They may have plenty of suits to spare currently. Their numbers are not incredibly strong in the wasteland, so they may not even have the bodies to fill the suits.

From a gameplay stand point, you need to have those replacement suits available in order to make repairs... in the vanilla version of Fallout 3 the T-51b, while the strongest armor, was also the most useless because there was no way to repair it (at least to a point that it was useful or better than the other armors).

Edit:
In Mothership zeta there was an NPC that could do repairs to 100% and in Operation: Anchorage there was a set of T51-b at the end that didn't decay in durability (due to a bug).

Crni Vuk said:
I totally could see improvements here where one might say, ok to use it with its full potential you need some skill (DUH! Not a power armor perk! what a shit I hated that), but maybe to spend some stats in mechanic, science or what ever. Now clue. I would expect in a wasteland such equipment would need some kind of maintenance. Remember in the old Fallout games the brotherhood had I think no reall chances of making their own PAs but trying everything to keep the one they had runing.

The perk in Fallout 3 served a purpose of preventing people from getting the power armor too early. In Fallout 1/2, attaining power armor was such a scale tipper that wearing it could make the game incredibly easy, even on max difficulty.

I don't think a skill point system would make sense. It can pretty much only go two ways:

1. Withhold power armor from the player until later in the game
2. Let them get it whenever they have access to it
 
I think it was Beths idea to make it clear that these both factions were so hitech that they could afford to equip most of their members. My take on this would be, that the current super mutant threath in capital city is so great that with anything less then PA both factions would have hard time to compete against SM. Enclave id say shock and awe effect, BOS the extra T-45d-s they found in pentagon.
But yes it made me kind of rise an eyebrow when I saw BoS recruit wearing PA on recon mission. Anyway seeing PA so much wasn't my problem, what did me go huh was the introduction of Hellfire armor. Problem was it didn't add much that the previous ones couldn't do, yet it must have been a huge resource sink.
 
korindabar said:
Someone mentioned that they probably weren't sent over in T51b, which would make sense.

I don't know. The way the BoS is always made me think that once the PA is given to a soldier it's theirs forever. And not sending at least a few of them with PA is stupid; they are willing to risk sending a section of the BoS (which isn't exactly enormous in size) on the other side of the continent but aren't willing to give them a few T-51b to improve the chanches of them actually coming back? Especially since one of the objective of the mission was to check to rumors of SMs in the capital?

Considering the way Bethesda has treated other details I think they gave the T-45d to everyone because they wanted to do their own version of the PA, logic and continuity be damned.
 
I think your right Stanislao thats most likely answer why Beth did what they did. One option is that the expedition to Capital started without PAs and had comabt armor only. Then they found the Pentagon cache.
 
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