M-72 gauss rifle: has anyone found a mod that did it justice ?

PsychoSniper

So Old I'm Losing Radiation Signs
I'm aware the classic weapons pack and other mods add it into the game, but I've yet to find one that did it well.

All the ones I've tried for new Vegas make it an energy weapon and use energy ammo rather than 2mm EC, as well as giving it horrible iron sights.
 
I remember there being a mod that changed its ammo type to 2mm EC. But it was a very basic mod and didn’t change any leveled lists, so BOS members would spawn with microfusion cells and be forced to use their fists. This was years ago, maybe it’s gone now.
 
If I were any good at the 3D modeling I'd make a new one, classic pack made it way too clunky feeling, I always felt it should be closer to the vanilla service rifle for its size and handling in-game since it was a small guns skill item to start with.

Of course if I were doing the work I'd make it's ammo craftable at a bench, with 1 electronics, 1 scrap metal, 1 capacitor, and 1 energy ammo producing your basic 2mmEC magazine of 20 rounds, add 20 rounds of nail ammo for the AP variant requirement, a lighter load using BB ammo, a scatter load using multiple BBs per shot per magazine and very low spread (only scatters at longer ranges).
 
Of course if I were doing the work I'd make it's ammo craftable at a bench, with 1 electronics, 1 scrap metal, 1 capacitor, and 1 energy ammo producing your basic 2mmEC magazine of 20 rounds, add 20 rounds of nail ammo for the AP variant requirement, a lighter load using BB ammo, a scatter load using multiple BBs per shot per magazine and very low spread (only scatters at longer ranges).
How hard would that be to implement? I haven't created mods in Fallout before, but got some experience in other titles. Like a recipe would only need some .txt files right?
 
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