Masthead MMO shutting down

Discussion in 'NMA News and Information' started by Brother None, Feb 11, 2012.

  1. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    Masthead's previous MMO, Earthrise, whose tech is or was being used for Interplay's Project V13, is now shutting down, failing to find the funds to convert to free-to-play.<blockquote>“One year after the launch of the game, we have decided to stop the Earthrise servers. Earthrise was released too early and did not meet the expectations of its fans” said Atanas Atanasov, Director of Masthead Studios. “We did our best to revive the game in 2011, but the time was not enough to keep up with the user requirements. There is a huge interest in high quality open world sandbox MMORPGs, unfortunately the big publishers do not show any interest in the genre. It is unfortunate that low budget companies like ours are trying to bring innovativeness in the already saturated MMO market. I hope that one day an independent studio will be able to release the long anticipated open world sandbox MMO, which everyone is talking about, but no one is making. We tried, but did not succeed. We would like to apologize to those who were disappointed from Earthrise and to thank everyone who supported us during the years."</blockquote>I wouldn't hold out too much hope for V13.
     
  2. TorontoReign

    TorontoReign ⛧卐⛧ [REDACTED]

    Apr 1, 2005
    I guess it isn't much of a surprise, but it is a shame. The gaming industry is rough for small developers.
     
  3. ZeusComplex

    ZeusComplex Still Mildly Glowing

    239
    Feb 12, 2010
    Damn, and I was waiting to check this out out when it went F2P
     
  4. Sarla

    Sarla First time out of the vault

    32
    Jan 14, 2008
    The game was horrible plain and simple. I am glad it failed and I am glad that masthead is not going to be involved in fallout online.
     
  5. Morbus

    Morbus Sonny, I Watched the Vault Bein' Built!

    Aug 16, 2006
    Small companies should stick to small projects. Indies will be indies. Indies must be indies.
     
  6. Elven6

    Elven6 It Wandered In From the Wastes

    165
    Oct 23, 2010
    That's a shame, I was really looking forward to playing it when it went free to play. For a good portion of last year I was under the impression that you couldn't play it outside of Europe since the publishing deal they had made it sound like it was exclusive to that continent until a publisher could be found for other areas (maybe this was the case, I'm still not sure).

    Here's hoping they can get back on their feet though.

    Edit: After reading through old press releases I see now that initially Iceberg published the MMO in Europe only but in June of last year went worldwide via digital distribution.
     
  7. Goweigus

    Goweigus Mildly Dipped

    566
    Jan 18, 2007
    Care to elaborate at all?
     
  8. Sub-Human

    Sub-Human -

    May 31, 2011
    The game seemed to be rather plain and simple, that's for sure. Not enough funding plus a MMO, can't really go below that (outside Activision and Bethesda, this is true).
     
  9. Khan FurSainty

    Khan FurSainty Look, Ma! Two Heads!

    332
    Apr 23, 2009
    They had it coming. You don't start a MMO project without a portfolio of older games. It's like chewing a hot potato.
     
  10. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    751
    Oct 13, 2008
    CCP did it, but I'm sure we would both agree it's more of a fluke.
     
  11. gumbarrel

    gumbarrel It Wandered In From the Wastes

    159
    Oct 18, 2010
    And now their portfolio consists of just one MMO that failed miserably.