MIB's megamod made slightly less confusing

you still update this on 3ddownloads ?! :roll:
we are in the year 2006, but ahh forget it....

nice mod, i hope it doesnt crashes my game this time. :P
 
bugs bugs bugs... :p

Great mod from what I've seen. Except maybe the Scrapheap area, the font is all messed up (size, color and type) and some important NPCs just say "ERROR" and then displays your reply options. Can't say I've managed to scroll other NPC messages there either, and the exit grid is... kinda screwed up, but it works.

The main storyline is completely different too, you're not to find the GECK, but save the Arroyo crops from some mysterious plague called Dust. Klamath is changed too, as the quests are all changed and some are added. Seems like everyone treats female characters a bit worse now :p Haven't gotten that far tho, I think I'll make a new character WITH fighting abilities this time.

If you save your game in a non-original encounter (like me - a trapper encounter) and try to load it... well, it' won't. It just says unable to load or something.

If you "look" at Phil in Klamath, the game crashes. You know, the midget card player guy.
 
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