Military Base-- can't make entrance!

Ozrat said:
I have to agree that figuring out exactly HOW to attach the dynamite and rod on the cart together caused a headache for me when I first stumbled upon it in Fallout. It was almost as hard as trying to find the bag in the shitpit.

Not at all, my favourite rat. Getting the pole to attach was the easy part. The hard part was getting the pole to attach.

Why is a Sharpened Pole unacceptable?

Who could have thought that the Metal Pole would be lying right next to the cart? I guess somebody must have been feeling sorry for the player. Same as the Sierra Army Depot. And Farrel's garden.
 
Personanly, I think that when it came to things like that, they should have either had quite a few or none at all.

As it was, having only a few meant that the experince was cheapend because few people expected that. Yes, I understand a game isnt supposed to be predictable, but the pole part came straight out of left feild so to speak.
 
Yeah,

When I first played the game I didn't even get inside because I couldn't figure out what the hell to do. I think I did it on my second time though. For the longest time I couldn't find the damned pole. It never even occurred to me that it was lying right there, and then completing the steps was a bitch.

Trick is that, like someone said before, you just single click on the dynamite to get that little coss-hair symbol and then click on the pole.

Its stupid.
I could never understand how attaching dynamite to a cart and rolling it towards some rocks was any better than coming up to the rocks and placing the dynamite yourself? And how is attaching the dynamite to a pole different than just throwing the dynamite into the cart and rolling it forward?????
Stupid.

BTW:
This is the first I ever heard of some kid being the son of the mutant, and I must have beaten that game something like 25 times, literally. Can anyone elaborate on that, and where is the kid?!!!!!
 
The little kid in the first Redding map that has a dialog tree, he mentions his father is a magicin that went away with the metal people or somesuch.


Someone with his fathers name is the cheif mutant in the base.
 
I think I needed about five minutes to figure out how to get into the Military Base. It is too obvious.
 
I know, same here. I cry for the Adventure genre, of which Fallout has its roots, if this puzzle is anything remotely near hard. :)
 
For me it was a matter of expectations.

I just assumed that it would be a little more chalenging to find this metal pole, so it never even occurred to me to look where I was standing.

It also never occurred to me that I would have to construct such a device just to clear some rubble. I mean seriously, as I stated before, why wouldn't you be able to just put the damned dynamite IN the damned cart?
I was looking at the problem as "what would I do if I was actually standing there?.... hmm well, I would just toss some dynamite on the rocks." Who the hell would go to the trouble to tie it to a rusty cart?

The whole thing was just silly and out of character for the game, I thought.
 
Attaching Dynamite

Heyo,

I'm at the army base right now. I know that to get in I have to attach dynamite to the metal pole which is on the cart. The problem is, I can't do that. I can only drop it on the ground unarmed, I cant attach it to the pole unarmed. How do I go about doing this?

Thanks :)
 
Per's Fallout Guide says the following:


The entrance to the base is blocked, and planting Dynamite by the rocks does nothing... but never fear, the game practically tells you how to solve this little puzzle through hints and messages. To clear the entrance, first pick up the Metal Pole from the sidewalk. Use it on the cart to attach it. Get a Dynamite from the shack to the north and use it on the pole (no need to arm it first). Then push the cart (ST check needed, try until you succeed) and boom, you get 5000 xp for removing those rocks.

I'm quite surprised you didn't just search the web for a game guide, because that would've saved you a lot of time.
 
You should have also searched our forum, for example for word "dynamite".

Merged with similar topic.
 
I get email questions about this occasionally, so apparently it's not that obvious. The mistake people all seem to make is that they try to use the Dynamite from the active item slot, never from the backpack. Makes you wonder though; not reading the manual is one thing, but playing through quite a big part of the game without even noticing that the function exists, or looking for it when you actually need it...
 
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