Minimum Range For Weapons

Youre gonna question the realism of aiming a mini gun at close range, a mini gun that you are carrying?


If you want realism, shouldnt you question why its possible to carry a mini gun and fire it in the first place?
 
Gimpster said:
Youre gonna question the realism of aiming a mini gun at close range, a mini gun that you are carrying?


If you want realism, shouldnt you question why its possible to carry a mini gun and fire it in the first place?
I said "more realistic" not just "realistic".I think my formula is "better" in representing than the one used now.We can all together remove the weight also what would it matter that much?But the more we are walking away from a realistic representation the harder it becomes to get into connection with it.

If the game mechanics allow and its step towards good why not?
 
Gimpster said:
If you want realism, shouldnt you question why its possible to carry a mini gun and fire it in the first place?
1. It requires high strength and in F1 is used only by power-armored soldiers and supermutants.
2. Characters can fire it, because it's ammo is 2 times lighter than .223.
 
Sorrow said:
1. It requires high strength and in F1 is used only by power-armored soldiers and supermutants.
2. Characters can fire it, because it's ammo is 2 times lighter than .223.
Eh, no. A mini-gun is terribly, terribly, terribly unrealistic. No person would be able to carry it properly, let alone fire it and be unmoved by the terrible knock-back.

It, however, fits brilliantly with the fictional universe. Which is what's more important.
 
Bah... Vice City and San Andreas have mini guns too and no one complains :roll:

:twisted:
 
Sander said:
Sorrow said:
1. It requires high strength and in F1 is used only by power-armored soldiers and supermutants.
2. Characters can fire it, because it's ammo is 2 times lighter than .223.
Eh, no. A mini-gun is terribly, terribly, terribly unrealistic. No person would be able to carry it properly, let alone fire it and be unmoved by the terrible knock-back.

It, however, fits brilliantly with the fictional universe. Which is what's more important.

Actually GE made a minigun that used the infantry 5.56 round (surprise surprise) and was comparable to other squal-level machine guns. A disciplined gunner could in fact fire it standing. It carried a battery (enough charge to fire 3,000 rounds and could connect to a vehicle power supply), 1,000 rounds in a backpack, and could adjust its rate of fire from 400 rounds/minute (very slow) to 4,000 (you'd have to brace it to fire this quick -maximum ROF for standing was about 1,000 RPM). It was called the XM-214 Six-pack. There was no compelling reason for its adoption, though, in the Fallout universe one can easily see why such a weapon would exist.

I've just always assumed that the weapons in GTA, etc, were the XM-214 if not just some fictional thing like in Doom (which has future technology). The use in the Wolfenstein series is absurd, though, there were no multibarrel weapons until the Jet Age because conventional autocannons fired to slowly for aircraft use, forcing re-development of the gattling gun from the end of its previous life cycle.
 
Lord 342 said:
Actually GE made a minigun that used the infantry 5.56 round (surprise surprise) and was comparable to other squal-level machine guns. A disciplined gunner could in fact fire it standing. It carried a battery (enough charge to fire 3,000 rounds and could connect to a vehicle power supply), 1,000 rounds in a backpack, and could adjust its rate of fire from 400 rounds/minute (very slow) to 4,000 (you'd have to brace it to fire this quick -maximum ROF for standing was about 1,000 RPM). It was called the XM-214 Six-pack. There was no compelling reason for its adoption, though, in the Fallout universe one can easily see why such a weapon would exist.
link or it didnt happen...

why the FUCK would anyone carry a minigun to fire at 1000 RPM? the FN M249 Minimi (5.56mm) and the FN M240 MAG (7.62mm) both shoot between 750 and 1000 rpm...

both those squad support machineguns require no battery, no rotation crap and no backpack full of ammo.
 
The system could be carried by a team of two soldiers and mounted either to a M122 tripod or a vehicle's pintle mount.
and hence useless in the debate since we were talking about firing while standing upstraight, not by using a freaking tripod.

maybe you can borrow some old ladies' stroller though...
 
I think the xm214 was designed as a heavy MG for light vercals like the land rover for when they needed a heaver weapon. I don't know know this for sure though.

One thing though the LSW (the British army's Light Support weapon) that was in F2 i don't know if it is of any help but the SUSAT (sighting unit infantry actual trilux) has a emergency battle sight on it which is constantly zeroed in for 30 yards ( I don't know why this is) instead of the 80 - 100 of that which is on the SA80a2 an the range for which its zeroed depends on how old the SUSAT is your using.
 
Got no reliable link for the XM-214 as being hand-held but the info I have come from a book "The World's Greatest Machine Guns". I can get the info on it if anyone wants it. Wikipedia does imply that 1,000 RPM is the effective maximum for hand-held fire, though.

Suaside, the exact reasons you said about the other weapons are why nobody really wanted the XM-214. You don't really need 1,000 RPM, 3,000 rounds, etc, etc, etc. The dog-slow M249 SAW works fine for soldiers today. As warfare changes, though, you might see miniguns develop, or you might not. As it is they have a place in the modern arsenal as emplacement weapons or vehicle mounts. But the reasons they developed in the Fallout world are clear -heavily armored opponents, biologically enhanced super-soldiers, the increasing of the "combat value" of the individual trooper by way of Powered Armor, etc, necessitating that said trooper carry a squad's worth of firepower (consider the paradigm of the Americans versus the Red Chineses. They already outnumber us significantly (as someone once said, "how many battalions make up a horde?"), and by Fallout's time period who can imagine the masses of the Chinese Army?) Hence the upping of the combat effectiveness of the individual soldier.
 
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