quetzilla
First time out of the vault
QZ Traits v1
by qzilla
Download here for now (will upload to NMA soon):
http://www.fallout3nexus.com/downloads/file.php?id=593
Traits are effectively Perks which are only selectable at level 2. The effects have mostly been carried over from Fallout 1 and Fallout 2. Where possible they replace existing Perks which were based on Traits (such as Chemist, Finesse, etc.). Since Gunslinger has become One Hander, Commando has been made unselectable (this will NOT cause problems with existing characters).
The 12 Traits are:
Details on exactly what the Traits do (as compared to the originals) are in the included readme file. I've done my best to make the numbers balanced while staying true to the spirit of the originals, but if you find one that is unbalanced, please let me know and I'll take a look at fixing it for the next version.
In the future I'll be changing this so that you can select up to 2 perks at the start of the game (probably after the SPECIAL book is read, and then again before leaving). For now you just have to pick one at level 2 instead of another perk.
Note: I have included .dds icons for all the Traits... except they're all the same image. If anyone wants to convert the original icons for these over to .dds for me, that would be great (it's why I gave them all their own files).
by qzilla
Download here for now (will upload to NMA soon):
http://www.fallout3nexus.com/downloads/file.php?id=593
Traits are effectively Perks which are only selectable at level 2. The effects have mostly been carried over from Fallout 1 and Fallout 2. Where possible they replace existing Perks which were based on Traits (such as Chemist, Finesse, etc.). Since Gunslinger has become One Hander, Commando has been made unselectable (this will NOT cause problems with existing characters).
The 12 Traits are:
- Bloody Mess
- Bruiser
- Clean Living
- Fast Shot
- Finesse
- Good Natured
- Heavy Handed
- Junkie
- Kamikaze
- Night Person
- One Hander
- Small Frame
Details on exactly what the Traits do (as compared to the originals) are in the included readme file. I've done my best to make the numbers balanced while staying true to the spirit of the originals, but if you find one that is unbalanced, please let me know and I'll take a look at fixing it for the next version.
In the future I'll be changing this so that you can select up to 2 perks at the start of the game (probably after the SPECIAL book is read, and then again before leaving). For now you just have to pick one at level 2 instead of another perk.
Note: I have included .dds icons for all the Traits... except they're all the same image. If anyone wants to convert the original icons for these over to .dds for me, that would be great (it's why I gave them all their own files).