More than 2 NPCs in your Fallout 2 party?

Myron sucks cornholes.

Why not let Miria have a Gauss Rifle too, then? ;)

I wonder how they fit in one car....
 
The car's probably a Żuk.

Everything fits into a Żuk, including fresh kapusta to be sold tomorrow morning at the market.
 
Silencer said:
Myron sucks cornholes.

Why not let Miria have a Gauss Rifle too, then? ;)

I wonder how they fit in one car....
Myron can level-up so he will at some point be able to hit something other than me :p
Miria won't do that so she would just like me probably tag along just for the heck of it :p
 
Kahgan said:
me seems to remember there was one NPC you could get even if u'r full
Evil Skynet is for sure. But I think it was the spouse that one could get above the limit.

Also, if you're playing with the Friendly Klint mod, there are ways to recruit him above the limit.
 
Kahgan said:
and the pariah dog? doesnt it join you anyways??
Right, but is it a regular NPC? You can't interact with it and it never does any good in combat (even Miria or Myron do, from time to time)
 
That may sound stupid, but is there a hard-coded NPC limit? I mean, is the only thing that prevents NPC from joining you a variable check in the script?
 
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