Okay, i just made this thread so people can condense all their "Omg morrowind sux" commentaries in a single place. I hope this will avoid people repeating themselves over and over, act as the one stop for discussing the bethesda games so they dont infect the other parts of this forum, ans also to act as a resource of tips for the developers, if they want to read it. Depending on the response on this, we could even create a topic to discuss the POSITIVE aspects of their game that we think could have some place in a fallout game.
So without further ado, here are my 2 cents:
-The dialog never involved you and made you feel like you were really talking to someone, felt more like you were always reading some book about the topic.
-Combat was unbelievably boring, usually boiled down to you standing in front of your enemy and mashing the mouse till the enemy dropped.
-Lots of generic npcs and quests, most of the choices you made didnt really have deep consequences, such as wich factions you joined usually not mattering to the other factions.
-The character development system was flawed and easily exploitable, you could gain a lot of levels simply by duct taping control and leaving your character behind someone in a bar.
So without further ado, here are my 2 cents:
-The dialog never involved you and made you feel like you were really talking to someone, felt more like you were always reading some book about the topic.
-Combat was unbelievably boring, usually boiled down to you standing in front of your enemy and mashing the mouse till the enemy dropped.
-Lots of generic npcs and quests, most of the choices you made didnt really have deep consequences, such as wich factions you joined usually not mattering to the other factions.
-The character development system was flawed and easily exploitable, you could gain a lot of levels simply by duct taping control and leaving your character behind someone in a bar.