MTV Multiplayer on Fallout: New Vegas combat

Brother None

This ghoul has seen it all
Orderite
MTV Multiplayer attended the press junket for New Vegas, and now discusses the improvements to combat from Fallout 3.<blockquote>The most prominent fix during our hands-off demo was the ability to bring up a weapon's iron sights. In practice, it both steadied the weapon and increased accuracy. But more importantly, it allowed for the action to continue without engaging the VATS targeting system (which was how I handled nearly 99% of combat in "Fallout 3").
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I noticed that kill cams have also changed a bit. Players now have the option to toggle how they see their deathblows on screen. Any kill can be rendered in the VATS-style killcam or trigger a brief slow-mo to let the moment sink in. Personally, I really liked the brief slow-mo because it was a bit of a visual cue to start slinging bullets at the next enemy.</blockquote>
 
Wonder if the iron sight will be simple hud sprite, like sniper rifles got 'em already or if they improved the models and added new animations. Guess it will be the first.
 
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